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Dice Goblin Games
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DM/Warden. I made #BlockDodgeParry and am always working on more cool new stuff! He/him.
https://dicegoblin.blog/
Came across this in an old blogpost of mine. Still not quite sure what the utility is (perhaps as a bit of a prompt to generate rooms?) but it *looks* clever, I guess?
dicegoblin.blog/digging-a-li...
November 12, 2025 at 10:58 AM
...important events automatically get added to the Log, which the user can freely edit and later export. It's a journaling game that does part of the journaling for you!
November 11, 2025 at 8:52 PM
Hard at work on the DANGER CLOSE OPCON - Operational Control tool! DANGER CLOSE is a solo+ TTRPG, and OPCON functions primarily as an interactive character sheet. However, I'm building in a lot of tricks that automate a lot of processes. And as it's about telling a story...
November 11, 2025 at 8:52 PM
With all my talk of "Why am I reading PDFs on my screen", I kinda had to do *something* fancy for #DANGERCLOSE. And I think I did! (Out soon!)
November 10, 2025 at 9:39 PM
I'm watching Welcome to Derry like this with every spooky scary vignette that's being set up
November 6, 2025 at 8:43 PM
These were some really good hypotheticals, but as I was reading them, it also made me reaffirm why I made BDP, and how it is a great example of how I want to interact with TTRPG rulesets:
November 4, 2025 at 9:58 PM
I am blessed with a remarkably active Discord where people often pop in with their questions about Block, Dodge, Parry. I love these questions, as they also make me think more about... well, my own game!
November 4, 2025 at 9:58 PM
Thanks to the public domain work of Gordy Higgins, DANGER CLOSE now has (pretty damn fitting) interior illustrations! The custom cover is still in progress. The core rules (with these illustrations) are FREE and will remain so - the Commander's Toolkit with...
October 28, 2025 at 10:47 PM
Previous entries btw
October 24, 2025 at 9:40 PM
In the series of, "Damn, the default Windows wallpaper rotation has pretty good TTRPG inspiration", today I have this one. Now the question is; is this an example of a mountain hex, or a hill hex?
October 24, 2025 at 9:36 PM
I recorded myself playing a session of DANGER CLOSE, and I think it turned into a pretty neat video! Channel verification is rounding up, so I'll post it here tomorrow (at least, tomorrow for me - it's bedtime now!)
October 23, 2025 at 10:08 PM
25 sample missions! Support staff!
October 17, 2025 at 2:13 PM
Ways to flesh out the moments between the bullets!
October 17, 2025 at 2:13 PM
A whole new range of dangerous Hard Targets, that can affect both Engagements as well as the mission as a whole!
October 17, 2025 at 2:13 PM
It contains various campaign structures, and cool ways to use hexes/actual maps for campaigns and Sector generation!
October 17, 2025 at 2:13 PM
Why, let's go over it! It's a whole bunch of tables to quickly generate memorable Troopers and squads!
October 17, 2025 at 2:13 PM
4. Trooper position, one of the main elements of the engine, with clear explanation
October 14, 2025 at 10:14 PM
3. More graphs and diagrams to explain gameplay.
October 14, 2025 at 10:14 PM
2. The rookies.
October 14, 2025 at 10:14 PM
A few things I really like about the v0.5 release of the DANGER CLOSE rules: 1. The generally improved layout.
October 14, 2025 at 10:14 PM
The first draft of the Commander's Toolkit for DANGER CLOSE is out now! Whereas the base rules are compact and concise, the Toolkit contains all the wild ideas, variations and tools to really make the system sing.
October 13, 2025 at 7:47 PM
And... done! A big update on Sail, Swab, Scurvy, my naval supplement for Cairn and Block, Dodge, Parry - which now includes a full, proper PDF with illustrations and everything, AND a number of fixes and tweaks. Available now!
dicegoblingames.itch.io/sail-swab-sc...
October 12, 2025 at 9:00 PM
October 12, 2025 at 7:01 PM
I LOVE how this is shaping up.
October 10, 2025 at 9:45 PM
Warhammer 40k/Imperial Guard: Five bodies holding a line meant for fifty, with grit, attrition and a prayer. No reinforcements, glory's a rumor. And if you pull this off, you get to do it again tomorrow, somewhere else.
October 8, 2025 at 2:13 PM