Now working on a marsupial inspired 3D platformer https://delusionalscrapyard.itch.io/humpty-dumpty-resurrection-poc
#indiedev #indiegame #gameengine
#indiedev #indiegame #gameengine
#screenshotsaturday #indiedev #gameengine
#screenshotsaturday #indiedev #gameengine
Prefab support complete, it looks like a small thing but I'm sooo proud of this :D
#indiegame #indiedev
Prefab support complete, it looks like a small thing but I'm sooo proud of this :D
#indiegame #indiedev
TOILETS
I finally decided to add prefabs to my engine :D
It took a bit more than an hour to get the core functionality done. Time to spend three days on the last 20% of the implementation (removing the jank)
#indiegame #indiedev #gameengine
TOILETS
I finally decided to add prefabs to my engine :D
It took a bit more than an hour to get the core functionality done. Time to spend three days on the last 20% of the implementation (removing the jank)
#indiegame #indiedev #gameengine
#screenshotsaturday #indiegame #indiedev
#screenshotsaturday #indiegame #indiedev
#screenshotsaturday #indiegame #indiedev
#screenshotsaturday #indiegame #indiedev
#screenshotsaturday #indiegame #indiedev
#screenshotsaturday #indiegame #indiedev
So here it goes, an equipment/upgrades system :D
#screenshotsaturday #indiegame #indiedev
So here it goes, an equipment/upgrades system :D
#screenshotsaturday #indiegame #indiedev
I can't even reproduce it on command, where do the 60 garden keys come from D:
#screenshotsaturday #indiedev
I can't even reproduce it on command, where do the 60 garden keys come from D:
#screenshotsaturday #indiedev
#indiegame #screenshotsaturday
#indiegame #screenshotsaturday
So here's a first look at Demons Happened: Solving the Housing Crisis!
#indiegame #indiedev #screenshotsaturday
So here's a first look at Demons Happened: Solving the Housing Crisis!
#indiegame #indiedev #screenshotsaturday
#indiegame #indiedev
#indiegame #indiedev
Not being tile based (questionable decision, ngl), this was a big constraint that kept the aesthetic of Demons Happened's worlds more consistent but much less varied. Time for colors!
#indiedev
Not being tile based (questionable decision, ngl), this was a big constraint that kept the aesthetic of Demons Happened's worlds more consistent but much less varied. Time for colors!
#indiedev
A video should be coming soonish!
Or laterish
A video should be coming soonish!
Or laterish
#indiegame #indiedev #Iliketrains
#indiegame #indiedev #Iliketrains