David Ballester
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davidinyo.bsky.social
David Ballester
@davidinyo.bsky.social
En ocasiones hago juegos, otras veces no... mi dudosa inteligencia no artificial no da para más #gamedev #indiedev
Reposted by David Ballester
Head is all over the place, so playing with some VFX in Godot. #godot #vfx #godotengine #solodev #indiegamedev #indiedev #gamedev
November 18, 2025 at 9:56 PM
Reposted by David Ballester
Refactored the battle logic and figured out a better way to handle 2D sprites in a 3D world with rotatable camera. The neat thing is I only need 2 versions of each animation: front and back facing. I can flip either of those horizontally to account for the other two angles

#godot #gamedev #indiedev
November 19, 2025 at 3:47 AM
Reposted by David Ballester
November 18, 2025 at 6:48 PM
Reposted by David Ballester
I do like to make games that have a degree of replay value. It should be fun to do multiple runs right?

#indiedev #godot #pixelart #roguelike #theralite
November 18, 2025 at 7:45 PM
Reposted by David Ballester
Some tests. I muted the colors a little and darkened the grass.

#godot #gamedev
November 18, 2025 at 7:51 PM
Reposted by David Ballester
November 18, 2025 at 12:31 AM
Reposted by David Ballester
DUMPSTER DIVE BACK TO '95
WITH KINGDOMS OF THE DUMP

COMING 11.18.25 ON STEAM

#screenshotsaturday
November 16, 2025 at 12:28 AM
Reposted by David Ballester
what I've been working on the last couple months! #godot #indiegame #dungeon
November 17, 2025 at 5:17 PM
Reposted by David Ballester
WIP of the portal visuals for Helmet Head. The idea is the cyclops lines up her magical eye with the portal arch, it opens wide to fill the space, and starts up this swirly animation that shows your destionation.
Then you step into the eye...

#gamedev #godot #indiedev
November 17, 2025 at 6:02 PM
Reposted by David Ballester
There's now a dedicated superjump input instead of having to dash down close to the ground. Should make moving in the air a lot easier.

11 days til the next #HYPERFIGHT2 playtest!

#gamedev #indiedev #fgc #GodotEngine
November 17, 2025 at 7:17 PM
Reposted by David Ballester
Godot is amazing. I'm a noob, and I was a bit scared to tackle the problem I had with detecting an inclined floor when dropping items. It took me just an hour to figure it out with RayCast. The #Godot docs are very good.

#indiedev #indiegame #gamedev
November 17, 2025 at 8:43 AM
Reposted by David Ballester
Marble Game now has blurry UI backgrounds. I don't think I can go fancier than this.

Literally, I have no idea what else I can do to make it look nicer.

#gamedev #godotengine
November 16, 2025 at 3:52 PM
Reposted by David Ballester
first ever attempt at IK in godot4, all animation procedural #gamedev #godotengine
November 16, 2025 at 9:47 PM
Reposted by David Ballester
godot 4.5 added stencil support
August 9, 2025 at 4:09 PM
Reposted by David Ballester
Frankly, using Godot and Blender3D is pure joy

This scene might not be most complex, and with more time I could make something even more complex.
But given that I'm using around 2 hours to get this scene done is imo not that bad. What you folks think?

#gamedev #blender3d #Godot
November 15, 2025 at 7:00 PM
Reposted by David Ballester
If you time well, you can chain several [ground pound] -> [recoil-dash] -> [double jump] and cross even wider gaps. (obviously not mandatory anywhere in the game)

#IndieGame #IndieDev #GameDev #GodotEngine #ScreenShotSaturday
November 15, 2025 at 7:43 PM
Reposted by David Ballester
#screenshotsaturday
#solodev
#indiedev
#indiegames
#indiegamedev
#gamedev
#godot
#godotengine

Still experimenting with Pre-rendered backgrounds.
Added some props.

Some props look great, others look too static, that might just be me rushing on the 3d model.

Lighting looks pretty good though.
November 15, 2025 at 7:45 PM
Reposted by David Ballester
Happy #screenshotsaturday everyone! I've been working on the spin attack for a while now and I think it's finally where it needs to be as far as gamefeel. Still rough around the edges, but I haven't had this much fun with testing in a long time! #indiedev #gamedev #godotengine #mariokart #gokart
November 15, 2025 at 7:46 PM
Reposted by David Ballester
SOUNDSHOCK! VISUALSHOCK! SPEEDSHOCK! This is the Godot Engine Heart On Fire!

Nah but for real we have (placeholder) SFX!!! and thanks to my sensei's inexplicable talent for tech wizardry, we've got complex pathing AND really wild particle math that is gonna make level design and effect creation EZ
November 15, 2025 at 8:46 AM
Reposted by David Ballester
After a great talk by @chasingcarrots.bsky.social 's Paul Lawitzki at @godotfest.com , got some easy optimizations to the projectiles in #PirateSurvivors 🏴‍☠️
#GodotEngine #screenshotsaturday
November 15, 2025 at 9:18 AM
Reposted by David Ballester
Coming soon to an internet skeleton near you: Real Face Tracking!

After multiple days of translating Unity C# stuff to Godot C#, I finally got lidar face tracking working. Suuuuper excited! Probably will stream something tomorrow and show it off

#ENVTuber #blender3d #godotengine #indiegamedev
November 15, 2025 at 10:10 AM
Reposted by David Ballester
Finished the visuals and main loop of my game! Just some balancing and bug fixing left before I release a version on itch.io. Depending on the feedback, I’ll decide whether to keep developing it or move on to a new project.
#indiegamedev #gamedev #indiedev #screenshotsaturday #unity3d #madewithunity
November 14, 2025 at 11:25 PM
Reposted by David Ballester
Been working on a level-up system like this, where instead of a menu you get an overlay and time-slow. Now it just needs polish, icons and most importantly; more upgrades.

If I can learn programming, so can you.
Wishlist in bio.

#indiegame #indiedev #gamedev #roguelite #pixelart #unity
#solodev
November 14, 2025 at 6:38 AM
Reposted by David Ballester
#solodev
#indiedev
#indiegames
#indiegamedev
#gamedev
#godot
#godotengine

Testing out pre-rendered backgrounds. Not sure if this is the way to go, but it was pretty simple to build out this small level.

There's definitely drawbacks, but it does look pretty.
November 13, 2025 at 4:30 PM
Reposted by David Ballester
🚀 Demo Update 0.5.5 is live!
This version includes several improvements and optimizations, along with adjustments that make the game slightly easier!

Give it a try on Steam and let me know what you think! 💥🐙
#gamedev #indiedev #steam #indiegames #indiegame #gaming
November 13, 2025 at 10:09 PM