https://8bit-memories.com
https://mastodon.gamedev.place/@memoriesin8bit
Public playtest: Soon.
Full release: 2026.
I can't wait to read all the comments about how games are badly optimized because they can't reach or - if they do - might crash at 1000 FPS.
I can't wait to read all the comments about how games are badly optimized because they can't reach or - if they do - might crash at 1000 FPS.
Well... I still haven't gotten a PS5 for a reasonable price so... now I only have to decide if I should get it on EGS or Steam.
Well... I still haven't gotten a PS5 for a reasonable price so... now I only have to decide if I should get it on EGS or Steam.
"Valve makes more money than companies like Google [...]. A company like that is not going to hire newbies"
God forbid a wealthy, successful company helps to build the work force it relies on.
www.polygon.com/valve-job-re...
"Valve makes more money than companies like Google [...]. A company like that is not going to hire newbies"
God forbid a wealthy, successful company helps to build the work force it relies on.
www.polygon.com/valve-job-re...
#SaturdayMorningMarbleGame #sandbox #godotengine #godotjolt #screenshotsaturday #gamedev #indiedev #indiegame
Would've LOVED a proper physical version, but Game Key Card makes no sense to me. And don't want to support that shit either. So I got the digital version. Fair enough.
Despite that, I am still super excited for the game. Can't wait to play it.
Would've LOVED a proper physical version, but Game Key Card makes no sense to me. And don't want to support that shit either. So I got the digital version. Fair enough.
Despite that, I am still super excited for the game. Can't wait to play it.
When making a game, things should have simple names. Like Sun and Moon.
But according to official Saturday Morning Marble Game lore, the sun is called
"The big hot Marble in the sky"
and the moon is named
"The slightly smaller and much colder Mable in the sky"
When making a game, things should have simple names. Like Sun and Moon.
But according to official Saturday Morning Marble Game lore, the sun is called
"The big hot Marble in the sky"
and the moon is named
"The slightly smaller and much colder Mable in the sky"
Because marble contraptions wouldn't be much fun if you couldn't see them, right?
#godotengine #screenshotsaturday #SaturdayMorningMarbleGame
Because marble contraptions wouldn't be much fun if you couldn't see them, right?
#godotengine #screenshotsaturday #SaturdayMorningMarbleGame
a) proper tutorial
b) porting heavy code to C++
c) more parts (90% of the work)
Which means I should slowly start registering store pages on GOG, Itch and Steam, too.
a) proper tutorial
b) porting heavy code to C++
c) more parts (90% of the work)
Which means I should slowly start registering store pages on GOG, Itch and Steam, too.
Today was another session and with the existing muscle ache, it was rather painful. Exquisitely so.
Wait...
am I a masochist?
Today was another session and with the existing muscle ache, it was rather painful. Exquisitely so.
Wait...
am I a masochist?
Left - without fill light
Right - with fill light
Left - without fill light
Right - with fill light
If there are a lot of clouds, the scene in the game actually gets brighter, since the ambient light is influenced by the sky (i.e. a lot of white > a lot of blue). This makes for some real cool scenes.
If there are a lot of clouds, the scene in the game actually gets brighter, since the ambient light is influenced by the sky (i.e. a lot of white > a lot of blue). This makes for some real cool scenes.
I know there will be a confusion about why you can't have fullscreen resolution settings, but since resolution scaling is a thing, there really isn't a good reason to not use the default display resolution.
I know there will be a confusion about why you can't have fullscreen resolution settings, but since resolution scaling is a thing, there really isn't a good reason to not use the default display resolution.
I just can't look at some stats and form a great plan on how skills of different characters when they have certain weapons and/or armor will synergize when also
1/2
I just can't look at some stats and form a great plan on how skills of different characters when they have certain weapons and/or armor will synergize when also
1/2