Daniel Esteban
danigatunes.bsky.social
Daniel Esteban
@danigatunes.bsky.social
I make stuff
Both X and bsky video bitrate is so awful haha.
Instagram is surprisingly the only one holding up.
You can check the video in there if you want to see it in it's full glory. Give me a follow too, I post pretty photos from around the island: www.instagram.com/p/DDYILgZoan0
December 10, 2024 at 12:36 AM
The UI is made with #svelte, the video encoding with #ffmpegwasm and the renderer with #threejs.
Go make some gooey videos!
sdf.gatunes.com
December 10, 2024 at 12:25 AM
The UI is coming together.
I'll prolly deploy it tomorrow.
#threejs #svelte
December 9, 2024 at 6:21 AM
Something like that hahaha.
December 9, 2024 at 6:21 AM
Started to cook a little UI for it. #threejs #svelte
December 7, 2024 at 2:43 AM
Thanks!
Yes, the app generates the frames and encodes the video to avoid dropping frames or introducing any lag in the animation.
I haven't published it yet.. But this is the main gist:
December 6, 2024 at 8:11 PM
Only once when the window gets closed (through the beforeunload event), since it's only needed to restore it back when the user loads the game again.
At runtime it just uses the in-memory non-serialzied state.
November 14, 2024 at 8:29 AM
You can test this out and the brand new turrets at:
gametest.gatunes.com
I also got around adding continuous integration so that every build from now on will be deployed to that same URL.
November 14, 2024 at 6:15 AM