(And yes it's really been 10 years 👴).
therealmjp.github.io/posts/ten-ye...
(And yes it's really been 10 years 👴).
therealmjp.github.io/posts/ten-ye...
Subnautica is coming to iOS and Android! Pre-order and pre-register today ⬇️
🍎: apps.apple.com/us/app/subna...
🤖: play.google.com/store/apps/d...
🎞️: www.youtube.com/watch?v=YL6H...
Subnautica is coming to iOS and Android! Pre-order and pre-register today ⬇️
🍎: apps.apple.com/us/app/subna...
🤖: play.google.com/store/apps/d...
🎞️: www.youtube.com/watch?v=YL6H...
We’re kicking off the Road to Subnautica 2 Early Access with our first Dev Vlog, as well as an exciting sneak-peek at some early game footage ⬇️
🎞️: youtu.be/i8oqrucfXQo
#Subnautica #Subnautica2
We’re kicking off the Road to Subnautica 2 Early Access with our first Dev Vlog, as well as an exciting sneak-peek at some early game footage ⬇️
🎞️: youtu.be/i8oqrucfXQo
#Subnautica #Subnautica2
#gamedev #indiedev
#gamedev #indiedev
myt.playmorepromode.com/blog/oit_vol...
myt.playmorepromode.com/blog/oit_vol...
probablydance.com/2025/02/08/w...
probablydance.com/2025/02/08/w...
www.maisonikkoku.com/2024/12/07/s...
www.maisonikkoku.com/2024/12/07/s...
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.
I discovered quite a few interesting tricks !
www.froyok.fr/blog/2024-12...
#gamedev #rendering
I discovered quite a few interesting tricks !
www.froyok.fr/blog/2024-12...
#gamedev #rendering
With the end of the year approaching, I’ve decided that 2025 will be my freelancing year! 🎉
#opentowork #webdev #gamedev
More info about me below! 👇
(Repost always appreciated, and yes, the picture of my cat is here to grab your attention. 🐱)
With the end of the year approaching, I’ve decided that 2025 will be my freelancing year! 🎉
#opentowork #webdev #gamedev
More info about me below! 👇
(Repost always appreciated, and yes, the picture of my cat is here to grab your attention. 🐱)
I'm going to look at Forspoken.
(I wanted to look at it exactly because it had a good art direction that wasn't quite delivered on the final image)
I'm going to look at Forspoken.
(I wanted to look at it exactly because it had a good art direction that wasn't quite delivered on the final image)
A few months ago I released Asset Cooker, a build system aimed at game assets, with a UI.
It is using the USN journals from Windows to robustly keep track of file changes, and only cook what needs to be cooked.
github.com/jlaumon/Asse...
A few months ago I released Asset Cooker, a build system aimed at game assets, with a UI.
It is using the USN journals from Windows to robustly keep track of file changes, and only cook what needs to be cooked.
github.com/jlaumon/Asse...