Daniel Bologna
danielbologna.bsky.social
Daniel Bologna
@danielbologna.bsky.social
Godot & Unity Dev // Shader enthusiast✨
(I might post personal projects from time to time)

Dev @team.febucci.com
Reposted by Daniel Bologna
🎉 We just released a new tool: Easy Outline for #Godot! 🎉

#EasyOutline allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well)!

You can get it here: www.febucci.com/tools/easy-o...
November 13, 2025 at 11:21 AM
Reposted by Daniel Bologna
Do you all know my little game Frogun? It's a lowpoly platformer in which you have a froggy grappling gun! 🐸💙
#lowpoly #indiegame #gamedev
June 20, 2025 at 7:36 PM
Reposted by Daniel Bologna
Back in 2018, I was working on an RPG inspired by the Paper Mario series. I don't think I'll end up finishing this game, but I figured I could share the demo that I had put together anyway. #gamedev

Blog post and demo here! 🔽
adamgryu.itch.io/paper-game/d...
June 21, 2025 at 10:06 PM
Reposted by Daniel Bologna
Long time no quack 🦆 Progress is slow, but I'm still doing important work on @awaddlefullife.bsky.social!

#screenshotsaturday #gamedev
June 21, 2025 at 7:49 PM
Reposted by Daniel Bologna
Was just playing around with @blender.org geometry nodes and this happened... Guess I watched too much Severance :')
March 29, 2025 at 7:16 PM
Reposted by Daniel Bologna
New tutorial for Godoooooot! Learning more about Signals and some ways to not make a mess later in development.

We love them and use them everywhere, and it also applies to other engines.

https://blog.febucci.com/2024/12/godot-signals-architecture/

Have fun!! ✨

#godot #gamedev #indiedev
December 12, 2024 at 2:18 PM