Cyan ― 3D Artist
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cyanitro.bsky.social
Cyan ― 3D Artist
@cyanitro.bsky.social
Cyan ― JRPG lover ― 3D Artist 💙
@cyanitro on most websites ✨
One last 2024 release! #FF16

My Torgal model is now available on Open3DLab. New ARP rig fully rigged by myself.
December 31, 2024 at 9:49 PM
You can find the model on Smutbase for free. Just search for Jill Warrick.

I’m sure there’s something I overlooked so let me know if you encounter any issues!

Anyway I’m going to take a break now - I mean give time for feedback to roll in :)
December 5, 2024 at 7:04 PM
[Cloth Modes]
By default long cloth pieces follow the legs for quick (lazy) standing poses. If you want to pose the cloth by hand though you can dynamically switch to pose mode with a slider. Or blend between the two modes.
Also made a video guide with more details on that.
December 5, 2024 at 7:04 PM
[Outfits]
Easily customize and switch between outfits and matching hair styles thanks to MustardUI support. Also comes with a variety of extra accessories.
December 5, 2024 at 7:04 PM
[Shader Options]
New custom skin shader created from scratch with dozens of options including sweat, dirt, makeup, wetness and blush effects. Optimized using EEVEE Next 4.2 but also works with Legacy 4.1 and Cycles.
December 5, 2024 at 7:04 PM
[Enhanced Textures]
Game skin textures were baked onto the model, then upscaled to 4k with Gigapixel. Layered, blended and manually tweaked in Substance Painter.
December 5, 2024 at 7:04 PM
[Face Mocap]
Mocap ready utilizing ARkit shapekeys. I also made a short video guide included in the download to get you started. If nothing else, this is just fun to mess around with.
December 5, 2024 at 7:04 PM
[Body Shapes]
The proportions may be canon by default but there are dozens of sliders to make the body as un-canon as your heart desires. You do you.
December 5, 2024 at 7:04 PM
[Canon Body]
1:1 proportions based on the in-game nude model. The face mesh was taken directly from the game to stay true to the original appearance.
December 5, 2024 at 7:04 PM