Cyan ― 3D Artist
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cyanitro.bsky.social
Cyan ― 3D Artist
@cyanitro.bsky.social
Cyan ― JRPG lover ― 3D Artist 💙
@cyanitro on most websites ✨
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Final Edit
January 5, 2025 at 3:25 PM
I got an error trying to export his game rig and I wanted to learn ARP anyway so I killed two birds with one stone on this one. First time I’ve rigged a character all by myself so some things could be better but it turned out alright I think 🙃

open3dlab.com/project/0eaf...
December 31, 2024 at 9:49 PM
This new “keyart” of my Jill 3D model was made to match up with my earlier Benedikta art. Similar scale and composition but the muted colors, higher black values and inverted vignette give it a frosty look. Fitting for Jill ❄️
December 8, 2024 at 2:11 AM
Thank you!
December 5, 2024 at 10:40 PM
You can find the model on Smutbase for free. Just search for Jill Warrick.

I’m sure there’s something I overlooked so let me know if you encounter any issues!

Anyway I’m going to take a break now - I mean give time for feedback to roll in :)
December 5, 2024 at 7:04 PM
[Cloth Modes]
By default long cloth pieces follow the legs for quick (lazy) standing poses. If you want to pose the cloth by hand though you can dynamically switch to pose mode with a slider. Or blend between the two modes.
Also made a video guide with more details on that.
December 5, 2024 at 7:04 PM
[Outfits]
Easily customize and switch between outfits and matching hair styles thanks to MustardUI support. Also comes with a variety of extra accessories.
December 5, 2024 at 7:04 PM
[Shader Options]
New custom skin shader created from scratch with dozens of options including sweat, dirt, makeup, wetness and blush effects. Optimized using EEVEE Next 4.2 but also works with Legacy 4.1 and Cycles.
December 5, 2024 at 7:04 PM
[Enhanced Textures]
Game skin textures were baked onto the model, then upscaled to 4k with Gigapixel. Layered, blended and manually tweaked in Substance Painter.
December 5, 2024 at 7:04 PM