Hi! I'm a brazillian animator, pixel artist and a game developer, using Game Maker to do cool stuff.
I'm currently working on my game Screwloose.
My Xwitter: https://x.com/RomuloStuff
And now I enter PHASE 2 of development. Which includes coding specifics (like enemies, skills, items and upgrades) And overhauling visuals, effects and game juice in general.
#gamedev #dangerzonemark
And now I enter PHASE 2 of development. Which includes coding specifics (like enemies, skills, items and upgrades) And overhauling visuals, effects and game juice in general.
#gamedev #dangerzonemark
#gamedev #indiegame #gamemaker #dangerzonemark2
#gamedev #indiegame #gamemaker #dangerzonemark2
- Health+: for more health
- Regen Shield: for a shield that regen overtime
- Adrenaline: for increased movement speed after being below 30% HP.
#gamemaker #dangerzonemark2
- Health+: for more health
- Regen Shield: for a shield that regen overtime
- Adrenaline: for increased movement speed after being below 30% HP.
#gamemaker #dangerzonemark2
Also some code organization, but it's not as insteresting as THIS!
#gamedev #indiegame #gamemaker #pixelart #voxelart #dangerzonemark2
Also some code organization, but it's not as insteresting as THIS!
#gamedev #indiegame #gamemaker #pixelart #voxelart #dangerzonemark2
Also added a bit of optimazation, as enemies far away from the player won't render the Sprite Stacked Model, only a flat sprite.
MUSIC: OFF - Pepper Steak
#gamedev #indiegame #gamemaker #dangerzonemark2
Also added a bit of optimazation, as enemies far away from the player won't render the Sprite Stacked Model, only a flat sprite.
MUSIC: OFF - Pepper Steak
#gamedev #indiegame #gamemaker #dangerzonemark2
I added flickering after hits and invincibility frames.
In the backstage, I organized player's code inside it's own script, for organizational purposes.
#gamedev #gamemaker #indiegame #dangerzonemark2
I added flickering after hits and invincibility frames.
In the backstage, I organized player's code inside it's own script, for organizational purposes.
#gamedev #gamemaker #indiegame #dangerzonemark2
Added Health, Levels and XP and bullets now damage enemies.
#gamedev #gamemaker #indiegame #dangerzonemark2
Added Health, Levels and XP and bullets now damage enemies.
#gamedev #gamemaker #indiegame #dangerzonemark2
#gamedev #gamemaker #indiegame #dangerzonemark2
#gamedev #gamemaker #indiegame #dangerzonemark2
#gamemaker #pixelart #gamedev
#gamemaker #pixelart #gamedev
New bugs include: 🐞
- Slopes kinda pull the player if they are dashing mid-air and then collide with it.
This week is combat week. ⚔
#gamedev #pixelart #gamemaker #devlog
New bugs include: 🐞
- Slopes kinda pull the player if they are dashing mid-air and then collide with it.
This week is combat week. ⚔
#gamedev #pixelart #gamemaker #devlog
And what is better than programming slopes! The most obnoxius enviroment mechanic ever! Aaaah. It's good to be back.
#gamemaker #indiegame #devlog #pixelart
And what is better than programming slopes! The most obnoxius enviroment mechanic ever! Aaaah. It's good to be back.
#gamemaker #indiegame #devlog #pixelart
Added being able to phase through platforms, fixed that surfing bug, jump buffering and coyote time.
NEW BUGS?
A minor animation bug when phasing through platforms, but that's all.
Anyway, gonna stay off for this week. Exams are coming, gotta hit the books.
#gamedev #gamemaker #pixelart
Added being able to phase through platforms, fixed that surfing bug, jump buffering and coyote time.
NEW BUGS?
A minor animation bug when phasing through platforms, but that's all.
Anyway, gonna stay off for this week. Exams are coming, gotta hit the books.
#gamedev #gamemaker #pixelart
NEW BUGS!
- Non-solid platforms can be "surfed" on!
Hopefully, that won't be a problem to fix. ;)
#gamedev #indiegame #pixelart #gamemaker
NEW BUGS!
- Non-solid platforms can be "surfed" on!
Hopefully, that won't be a problem to fix. ;)
#gamedev #indiegame #pixelart #gamemaker