crittecol.bsky.social
@crittecol.bsky.social
Standard nerd, making game(s) in Godot and generally trying to stay alive out here.

Occasionally streaming game development at https://twitch.tv/crittecol
This looks awesome! That little helicopter move gives me sky flyer from ape escape vibes
January 29, 2025 at 12:48 PM
Really interested in the code for this! I'm in 2d right now and solving the stationary base - swaying top problem with a shader biased by the uv but seems like I could at least learn a trick or two from this
January 29, 2025 at 12:46 PM
I feel like there's GOTTA be a way to make UI/menu work more fun for myself cause I avoid it like the plague rn
January 29, 2025 at 12:37 PM
So many layers, the timing, just added all your VFX and 2d videos to my watch later 👀
January 29, 2025 at 12:14 PM
New session who dis tickles me I see why you described it the way you did
January 27, 2025 at 11:25 PM
Oh shit, mowing golf, I can feel hats being put on and and beers being cracked the world over
January 27, 2025 at 8:38 PM
It sounds like a walking sim with platforming, or visual novel with platforming but if you're pitching to people who don't know what those are 🤷
January 27, 2025 at 8:25 PM
This one hurts me
January 23, 2025 at 2:24 AM
Just recently did this for the first time in my game and it ended up being WAY less difficult than I expected using pretty much this exact method, good tip!
January 17, 2025 at 3:00 PM
I've been running bazzite on my laptop for several months now and love it, a few Nvidia related issues but those are better since a recent update. I lose a little performance in some games but the upsides are worth it imo
January 7, 2025 at 3:10 PM
Prodeus has a pretty gnarly set of level tools
December 23, 2024 at 8:23 PM
Do it! I'd love some inspiration for tile based tools
December 20, 2024 at 4:14 PM
Might be worth checking out the Rapier 2D physics engine, they specifically mention improved stability and no vibrations github.com/appsinacup/g...
GitHub - appsinacup/godot-rapier-physics: Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and n...
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions. - appsinacup/godot-...
github.com
December 20, 2024 at 2:09 PM
2d lighting is so SICK
December 18, 2024 at 11:57 PM