Crisp Clover
crispclover.com
Crisp Clover
@crispclover.com
Shaders & Unreal Plugins.
Free feature-rich Subtitle Plugin: https://github.com/CrispClover/SubtitleFramework

https://www.crispclover.com
Pinned
I have migrated my shader posts to my website. Some shaders aren't there yet, because I will post updated versions.
www.crispclover.com/learning/sha...
#gamedev
This link takes you directly to the tag list: accessiblegames.com/accessibilit...
March 25, 2025 at 6:01 AM
Reposted by Crisp Clover
New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
www.youtube.com/watch?v=HPqG...

Source repository:
github.com/runevision/D...

#gamedev #vfx
January 23, 2025 at 3:28 PM
Video!
Gonna post some of the old stuff for now, since I haven't had much time making new shaders.
You can find my shaders on my website, including shader graphs and pastebin links for the bigger ones: www.crispclover.com/learning/sha...
#gamedev #techart
September 14, 2024 at 12:24 PM
Updated my Seven Segment Material. It's more versatile and uses between 100 and 116 instructions. (down from 141)
www.crispclover.com/learning/sha...
#gamedev
February 19, 2024 at 5:03 PM
I have migrated my shader posts to my website. Some shaders aren't there yet, because I will post updated versions.
www.crispclover.com/learning/sha...
#gamedev
September 28, 2023 at 4:41 PM
Here is a ring material.
#gamedev #indiedev #UnrealEngine
September 10, 2023 at 2:49 PM
Correct (outer) world position for two-sided translucency on spheres. To get the inner positions, multiply the TwoSidedSign with -1.
#gamedev #UnrealEngine
August 16, 2023 at 11:51 AM
I'd like to follow people who (will) post game dev and computer graphics R&D stuff.
Does someone have a collection?
If you're one of those people feel free to let me know you exist as well!
August 6, 2023 at 3:06 PM
Small update to my subtitle plugin: Now you can dump all the tracked sound locations; For example to pass them to a Niagara System.

https://github.com/CrispClover/SubtitleFramework/releases/tag/beta

#gamedev #accessibility
Release 1.0.2 for UE5.0 · CrispClover/SubtitleFramework
Added GetSoundLocationDump function Added LocationUpdated event GetSoundLocationDump allows you to get the sound data of all tracked sounds for a player. LocationUpdated allows you to be notified ...
github.com
July 28, 2023 at 3:17 PM
Free accessibility feature for Unreal. You don't even have to credit me unless you publish the source code. #GameDev
My free subtitle plugin for Unreal Engine comes with direction indicators for sounds, user settings, splitscreen support, support for colour coding and more. You can find it on Github: https://github.com/CrispClover/SubtitleFramework
July 8, 2023 at 7:48 PM
Most of my Unreal Engine material posts from "that other site" rely on videos. So here is one of the few ones that don't.
July 8, 2023 at 3:23 PM
My free subtitle plugin for Unreal Engine comes with direction indicators for sounds, user settings, splitscreen support, support for colour coding and more. You can find it on Github: https://github.com/CrispClover/SubtitleFramework
July 6, 2023 at 2:31 PM