Crisp Clover
crispclover.com
Crisp Clover
@crispclover.com
Shaders & Unreal Plugins.
Free feature-rich Subtitle Plugin: https://github.com/CrispClover/SubtitleFramework

https://www.crispclover.com
Iirc they mentioned adding the patcher for Linux if there's enough demand for it. So everyone should... kindly ask them to release a Linux version.
October 5, 2025 at 5:37 PM
Afaik the games industry is/was just a giant piggy bank for investors. They currently need that money to invest into the AI hype bubble, so they crush that piggy and companies react to the dried-up investment stream by cutting costs. Yes this is extremely unhealthy, but 'line goes up'. :/
August 25, 2025 at 8:49 PM
Have you tried Rust? :D
July 21, 2025 at 5:01 PM
The ass is always greener on the other half.
July 15, 2025 at 7:19 AM
Did you mean this video? youtu.be/hf27qsQPRLQ?...
When Optimisations Work, But for the Wrong Reasons
YouTube video by SimonDev
youtu.be
June 17, 2025 at 4:38 PM
In case you want some additional inspiration: www.crispclover.com/learning/sha...
March 16, 2025 at 7:47 AM
I haven't used this yet, but I always wanted to try out some matrix client(s). matrix.org
Matrix.org
Matrix, the open protocol for secure decentralised communications
matrix.org
March 5, 2025 at 11:24 PM
Looking for the individual meanings of those characters I'd guess that whatever you (or the program) were looking for disappeared without a trace.
February 25, 2025 at 9:48 AM
Are you thinking of "supposition" perhaps?
December 12, 2024 at 7:44 AM
You underestimate your power!
:P
October 22, 2024 at 7:25 AM
Yes, that's what I was trying to say. :)
October 17, 2024 at 11:22 PM
f/l/u and f/r/u represent right and left handedness perfectly if I'm not mistaken. Using "backward" would flip x, but keep order intact. And they're all in alphabetical order. Now... If people start flipping the vertical axis we are in a bit of trouble. *Silently judges flight dynamics conventions*
October 17, 2024 at 11:11 PM
I don't see the issue, my apologies.
IMO: Ideally they're a_1 through a_n, for n-dimensional calculations. Mathematically there is no issue ditching xyz, flipping axes, or even changing the order compared to a conventional handedness. As long as your calculations are consistent. Am I missing sth?
October 17, 2024 at 10:52 PM
I presume you mean clearly defining an order? It would probably be prudent to stick with the alphabetical order.
October 17, 2024 at 10:37 PM
October 17, 2024 at 10:25 PM
That left me speechless.
September 30, 2023 at 5:05 PM