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creaturecontainmnt.bsky.social
CC_dev
@creaturecontainmnt.bsky.social
Creature Containment is a solo-dev project
Top-down shooter w/ base management elements
Currently working towards Early Access

Steam Page: https://store.steampowered.com/app/3524050/Creature_Containment/?beta=0
Itch Link: https://damage-trigger.itch.io/c
Updated the class badges for recruits. Thinking of adding some further sub-classes, but I'll worry about that later
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #art #games
November 15, 2025 at 7:25 PM
Small, but important update implemented today: You can no longer place objects outside the map! Sometimes the obvious things to implement are right in front of you lmao
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 14, 2025 at 10:26 PM
Working on the place able turret next. There's going to be 3 variations: MG, Sniper, and shotgun. Each one will be powerful, but enemies that get near will aggro, and quickly destroy it
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 11, 2025 at 12:44 AM
Finished implementing the new Corpse Explode ability for the Mage class. Going to need to find a good balance for it where you can still spam it, but not infinitely
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #art #games #gameplay
November 8, 2025 at 6:15 PM
Working on the corpse explode ability. Next step is adding a new explosion anim and some juicy gibs
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
November 3, 2025 at 8:51 PM
Working on the class upgrades for Operators. Each class is going to be an overall archetype, with a focus on a variety of different builds within each class.
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #art
November 1, 2025 at 3:11 PM
Currently working on the class upgrades for Operators. When you hit lvl 15 you can choose between Gunner and Mage. Gunner abilities will be gun focused, while Mages will lean more into the abilities
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
October 31, 2025 at 12:07 AM
The later levels in Creature Containment are going to have some more overt traps for the player. They've had it a bit too easy up until this point.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
October 27, 2025 at 3:11 PM
Working on adding some curved walls to the game's tile palette. Will help add some more unique spaces to the game.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
October 26, 2025 at 3:11 PM
The Early Access release of Creature Containment will have lots of new enemy types, including Riot Goblins, who will act as a blocking force
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #shmups #shmup #games #gameplay
October 25, 2025 at 3:11 PM
If you haven't checked it out yet, the Creature Containment Demo is still available as part of the #SteamNextFest! Go check it out!!

store.steampowered.com/app/3665260/...

#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
October 18, 2025 at 3:11 PM
Creature Containment will be participating in the #SteamNextFest tomorrow!!

I've updated the demo quite a bit for the Next Fest, so please go check it out!!

#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
October 12, 2025 at 3:45 PM
The Creature Containment demo will be part of the upcoming #SteamNextFest! Please go check it out starting monday!!
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
October 11, 2025 at 2:11 PM
Finished updating my options menu. My original slider knobs kept getting their transformed changed to negative numbers?? I fixed it by just deleting them and putting in new ones. Unity UI lol
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games #art
September 17, 2025 at 8:48 PM
Finally getting around to getting rid of the default Unity UI sprites for my options. The drop down menu took way too much time to get right, Unity UI can be such a nightmare 😭
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #shmups #shmup #games #gameplay
September 16, 2025 at 9:53 PM
I've been spending a bunch of time revamping my demo tutorial based off feedback. Which option would you choose? I'd 100% go for the instant action, ain't no way I'm reading all that.
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #games
September 6, 2025 at 2:11 PM
The Creature Containment Demo is coming August 2nd!! This demo covers the entire prologue and will even let you transfer your save to the full game.
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev #shmups #shmup #games #gameplay
July 19, 2025 at 7:42 PM
July 5, 2025 at 4:54 PM
Adding a contact enemy (globule) that'll go with the new projectile enemies. Can't have a dungeon crawler without a good slime
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev
July 3, 2025 at 7:34 PM
Working on patterns for new enemies. Going to be upping the overall projectile count after the prologue
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev
July 2, 2025 at 10:17 PM
The Codex menu is now complete! As the player picks up items, kills enemies, and build shops, new entries will be unlocked. This is the last big feature for the demo, releasing it soon!!
#screenshotsaturday #gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev
June 28, 2025 at 7:30 PM
The Codex tracking system is complete! There's now also a notification light on the Navi button to let you know when new entries have been unlocked.
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev
June 26, 2025 at 8:47 PM
All Codex entries are in, working on adding the discovery functionality now. Items found in shops will be added as the shops are built, everything else will be unlocked after encountering it in-field
#gamedev #indiegames #madeinunity #indiegames #indiegaming #pixelart #solodev #indiedev
June 24, 2025 at 7:29 PM