Crazybear Games
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crazybeargames.bsky.social
Crazybear Games
@crazybeargames.bsky.social
Yeah, thinking about it early is a great call! It definitely can help drive a lot of decisions if you know how to shape your architecture early on.
September 15, 2025 at 4:45 PM
Yep! We had done something that worked pretty quick, but broke as soon as we tried to implement changes. So then we had to backtrack for a week to fix it all.
September 15, 2025 at 3:49 PM
It's rough too since saving/loading isn't some new feature, content, or even impactful to gameplay like balance tweaks so it feels like there's nothing to show for all the time spent on it. Guess that's encouragement to design it well the first time!
September 15, 2025 at 3:39 PM
Yep, feel you. Been head down for the past week after realizing that some balance changes break the loading function!
September 15, 2025 at 3:35 PM
Yeah… this is our first time with saving and loading, so we totally broke the game when we updated something. I think we’ve spent the past week revamping our saving structure so it’s far less brittle! But that was a painful lesson.
September 15, 2025 at 2:46 PM
Thanks!
August 23, 2025 at 2:58 PM
Totally! Finished is better than perfect! Sometimes you gotta just say “this is good enough” and maybe lie a little and say you’ll come back to it later 😅
August 18, 2025 at 6:47 PM