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crazybeargames.bsky.social
Crazybear Games
@crazybeargames.bsky.social
Don't forget, we have a steam page now! Desktop Legends is a desktop buddy game where you watch your hero fight off hordes of enemies for those sweet, sweet coins that get you upgrades and cosmetics. Wishlist now to be alerted when our demo drops!

buff.ly/0pQwHKb

#indiegames #desktopbuddy
Desktop Legends on Steam
Desktop Legends is an idle desktop action game featuring fantasy character progression, incremental resource management, and visual customization. Help your hero take their legendary stand against…
buff.ly
September 16, 2025 at 2:06 PM
Before we got started in game dev, we both thought save games were just... like... some sort of snapshot of the game state? Like maybe there was a standard way to do this? Apparently, for every game you kinda just make up the save/load structure as you go.

#gamedev #indiedev
September 15, 2025 at 2:24 PM
New hero in the works!

#pixelart #indiegames
September 13, 2025 at 1:18 PM
I'm not quite up to Silksong levels of masochism... I never did well with platformers. But Expedition 33 has been every bit as gorgeous as I was hoping. I think my only gripe is with the lip synching.
September 9, 2025 at 2:11 PM
A new challenger approaches! Now that our demo is up on Itch, we've been able to make some progress on further progression. Get ready for slimes to enter the fray.

Check it out: buff.ly/ng8bkf8

#DesktopLegends #gamedev #indiegames
September 8, 2025 at 2:24 PM
First week of our game being out! We passed 100 wishlists on Steam already, which is actually way more than we were expecting for our first Steam page ever. Thanks guys!

Wishlist now: buff.ly/lvCq9PC

#DesktopLegends #indiegames #gamedev
Desktop Legends on Steam
Desktop Legends is an idle desktop action game featuring fantasy character progression, incremental resource management, and visual customization. Help your hero take their legendary stand against…
buff.ly
September 6, 2025 at 1:18 PM
Already working on adding some suggested features to Desktop Legends. Coming soon: clicking the hero will make him attack immediately instead of having to wait for his auto-attack cooldown.

#DesktopLegends #gamedev #indiegames
September 3, 2025 at 4:15 PM
Phew, took the day off of a lot of stuff yesterday for Labor Day, but hitting the short week strong this morning! We've got over 100 wishlists on Steam since launching our page and our demo on itch.io! Off to a great start!

#DesktopLegends #gamedev
September 2, 2025 at 2:30 PM
We have a Steam page!

Desktop Legends is an idle desktop action game featuring fantasy character progression, incremental resource management, and visual customization. Help your hero take their legendary stand against the forces of darkness right on your desktop!

buff.ly/RoVfMMX

#gamedev
August 30, 2025 at 1:18 PM
All of the game assets for the itch demo are ready, time to make some progress on updates for the Steam demo! New arena packs, new enemy types, maybe even more hero upgrades and interventions. It's wild to think about how far we've come since picking up game dev in April!

#indiedevs #gamedev
August 26, 2025 at 2:04 PM
Every time...

#indiedev #chasingbugs
August 25, 2025 at 2:24 PM
We may not have the Steam page officially launched yet (it's coming, I promise) but here's one of the screenshots that will be on the page! Customize your arena, upgrade your hero, fight off hordes of enemies, all while going about your normal day.

#gamedev #indiegame
August 23, 2025 at 1:18 PM
This week in game dev: Getting our demo ready to launch on itch! Slight hiccup, we got fancy with some of our node structures and now our game runs great on desktop as one of those desktop buddy apps, but is totally not playable in a web browser. Yet.

#gamedev #indiegames
August 19, 2025 at 2:06 PM
I swear, so much of game design is just reiterating the user interface... Or fixing sprites that I'd missed doing a shadow on. I feel like I never get to check things off the list, we just add more on 🥲

#gamedev #gameart #indiegames
August 18, 2025 at 2:24 PM
Summoning divine interventions? Yep, we're working on a desktop idler that will be fully idle, but with the option to be more involved whenever you want to. Call down meteors, shake goblins for loose change, and more!

#gamedev #indiegames
August 16, 2025 at 1:18 PM
Coming up on a Steam page launch in the near future! We just need to make our trailer, a few more screenshots of gameplay, and a library hero image. (Why do we need a hero image if we don't even have a demo to add to people's libraries yet...?)

#gamedev #indiegames
August 12, 2025 at 2:04 PM
Our little game jam game just got featured by itch.io. Neat! youtu.be/TqJ5zsCA-ZM?...
August 11, 2025 at 4:42 PM
Thoughts from dev today:

#gamedev #indiegames
August 11, 2025 at 2:24 PM
Didn’t know about #internationalcatday but now I do! Here’s a picture of our dev kitties, Charlie and Tress. Named for characters in Brandon Sanderson’s “Tress of the Emerald Sea.”

#devcats #cats
August 8, 2025 at 11:57 AM
Hubby's playlist while he codes this week has been Studio Ghibli scores. No wonder I've been falling asleep all week!

Hazbin Hotel inspired playlist while he's working his real job, check!

#gamedev #indiegames #workingfromhome
August 6, 2025 at 2:27 PM
I'd really like to know, how many people turn off music and sound in idle games? Like, should we even spend the energy on those if people just immediately turn them off? Or does it hurt the initial vibe if there's no sound?

#indiedev #gamedev
August 5, 2025 at 2:42 PM
The Bestiary is shaping up for our game! Here you can see the Goblin's stats as it levels up. Goblins don't give many coins, but they're easy for the hero to kill quickly.

#indiegames #pixelart
August 4, 2025 at 2:24 PM
Watched a video on how to market your games last week talking about capsule art. It was some great insight, but now I'm all inside my own head about how to make stuff for our game. Artist imposter syndrome, activate!

#gameart #indiedev
July 30, 2025 at 2:27 PM
What's the difference between an idle/incremental game and a desktop buddy? They have a lot of similarities, but should a desktop buddy be more or less active than a regular idle game?

#gamedev #indiegames
July 29, 2025 at 2:04 PM
We have a hero! Not done with all of his animations yet, but he's looking mighty nice on the selection page already!

#pixelart #indiedev
July 28, 2025 at 2:24 PM