Cotton Hammer
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cottonhammer.com
Cotton Hammer
@cottonhammer.com
If you'd like to see some of Miguel's prior work, he has an ArtStation page here: www.artstation.com/mdgz
Miguel Dominguez
Texture Artist and UI/UX Designer
www.artstation.com
October 29, 2025 at 5:34 PM
As always, if you have any questions regarding this thread, or anything within RINGFALL, please don't hesitate to reply! We'll be opening up our public Discord very soon!
March 12, 2025 at 5:25 PM
However, we are looking at ways that skill rating can help to enhance the player experience. This includes things like player onboarding and sorting teams after a match is found.

Also... we just want our matchmaking to be good.
March 12, 2025 at 5:25 PM
We are being extremely careful regarding player skill rating. Our overall objective with matchmaking is to help players meet new friends.

Forcing a 50% win rate doesn't help us reach that goal. Realistically, it's pretty stressful having to give 100% effort every single match.
March 12, 2025 at 5:25 PM
In our view, the perfect match isn't just about player skill. Sometimes you just want to goof around, other times you need to give it 100%. Every player is different, and the same player is going to have different goals over time.
March 12, 2025 at 5:25 PM
The elephant in the room: Skill-Based Matchmaking (SBMM)

tl;dr We are currently focused on finding matches using match tagging and good connection. We are not currently focusing on SBMM as a means to find matches.
March 12, 2025 at 5:25 PM
For example: A Polite Social lobby is focused on having fun and being nice to each other.
A Rowdy Competitive lobby will likely feel familiar to those of us that played FPS in the late 2000's/early 2010's.

You'll be able to update these preferences anytime!
March 12, 2025 at 5:25 PM
Matches will primarily be sorted by two key tags:
- TEMPERAMENT describes the overall politeness of your experience.
- ETHOS determines the level of competition in your lobby.
March 12, 2025 at 5:25 PM
am i hashtagging right? i feel old.
February 22, 2025 at 10:47 PM