They/them
Free Palestine
It is that simple!
It is that simple!
I have found that some of my friends are more easily able to digest crunchy games in PBP than Live Games.
Maps however are a pain to deal with.
I have found that some of my friends are more easily able to digest crunchy games in PBP than Live Games.
Maps however are a pain to deal with.
A PC in a game where they have 15 health and dies at -5 and a pistol does 3 damage needs to be a bit careful, 5 shots will put em down and maybe even dying, but one or two shots ain't the worst thing.
A PC in a game where they have 15 health and dies at -5 and a pistol does 3 damage needs to be a bit careful, 5 shots will put em down and maybe even dying, but one or two shots ain't the worst thing.
Large health pools that are easy to wipe out will make you feel more fragile than a low health pool that's hard to hurt. But we often think that low health=fragile
Large health pools that are easy to wipe out will make you feel more fragile than a low health pool that's hard to hurt. But we often think that low health=fragile
10-15 health, and a gun that does 1d6 damage, and penalties for low health, that makes things alot scarier. Even a glancing blow may make things rougher for them.
10-15 health, and a gun that does 1d6 damage, and penalties for low health, that makes things alot scarier. Even a glancing blow may make things rougher for them.
I don't like 5e that much nowadays, but I can recognize it was built around a d20, and changing that would fuck up the math so much.
I don't like 5e that much nowadays, but I can recognize it was built around a d20, and changing that would fuck up the math so much.