Gustavo Chico - Clovelt
clovelt.bsky.social
Gustavo Chico - Clovelt
@clovelt.bsky.social
I like to make things move. Can't move if you're not here.

Solodev, coded a bit on qomp, now making my own studio.

clov.itch.io / notepike.com
Reposted by Gustavo Chico - Clovelt
Unpelaito (@clovelt.bsky.social)

"The peace of rest is interrupted by the secretion of keratin that curves with space and time, disturbing the shine of a beautiful bald head."

Free - Browser: warpdoor.com/2025/11/01/u...
November 1, 2025 at 11:16 AM
Reposted by Gustavo Chico - Clovelt
mobile game ad
April 1, 2025 at 3:36 PM
Reposted by Gustavo Chico - Clovelt
it's nice to know that i've been wanting to kill gameplay since 2022. hadn't quite figured it out yet though.
February 18, 2025 at 6:26 PM
Reposted by Gustavo Chico - Clovelt
And last thing... I am betting on AI making games soon so these secretive clients can flock to those kinds of devs that openly state in their header they "are merged with AI". You can't even fucking imagine how happy I'll be when those start being a big group of people.
March 28, 2025 at 11:04 AM
It's funny how the lead developer is treated the worst in client projects, specially when solo while you'd think it would be the opposite.
March 28, 2025 at 9:40 AM
Hey, the vibe IS nicer here! Still need to browse the bird one for research, though, but I like that I see both sites with distinct purposes now :)
March 26, 2025 at 12:18 AM
Just heard Richard Hofmeier decided to not be around anymore. I hope he changed his mind, but it's not looking good from what he wrote. Feels really bad.
March 2, 2025 at 12:30 PM
Reposted by Gustavo Chico - Clovelt
New Blogpost: "how I prototype"

stuffedwomb.at/25_01_10_how...
January 10, 2025 at 6:55 PM
Reposted by Gustavo Chico - Clovelt
reminded of this, on the terrifying psychological consequences of understanding how an organisation actually works ferd.ca/notes/paper-...
November 25, 2024 at 9:43 AM
Hello! I like the font in this website so maybe I will write on it properly.

My next project will be about bureaucratic game development in spirit of rebelling against the state of things around me recently. I'll be researching gamedev hell stories, DM's open ;)
November 30, 2024 at 2:22 AM