Clarity Flowers
banner
clarity.flowers
Clarity Flowers
@clarity.flowers
🌸 a strange sort of fairy 🌱 makes things 👭 trans lesbian, 32 🏞 portland OR 🌐 https://clarity.flowers

more active on https://xoxo.zone/@clarity but I'm here too I guess
congrats!
January 13, 2026 at 2:20 AM
Swords Without Master is a ttrpg that feels like it fell out of another place and time. A perfect little thing that begs to be learned & mastered like a craftsman's tool.
January 12, 2026 at 9:59 PM
yesss
January 12, 2026 at 9:46 PM
it's lose-lose either way I guess so just gotta do our best
January 8, 2026 at 7:37 PM
honestly feels like they should be jumping on the chance to blame all of city council's problems on a peacock president lol
January 8, 2026 at 7:32 PM
so like to be clear, the council president has absolute no power to cause budget allocations, right? like this is a completely insane thing to say?
January 8, 2026 at 1:53 AM
fair tbh
January 5, 2026 at 8:45 PM
"I want to ally with [A] because they synergize with the mechanics [B] gives me, but that's hard because [C] will be upset with me and I'm not prepared to deal with the class of problems they create as enemies"
January 2, 2026 at 11:02 PM
what if the faction game is also deckbuilding???
January 2, 2026 at 10:59 PM
tangential to player visibility: why do I, as a player _care_?

I care about what's going on in Norway in CKIII because alternate histories are inherently funny/interesting. But maybe another reason is that each faction produces different gameplay, so I'm choosing what's more fun?
January 2, 2026 at 10:59 PM
based
January 1, 2026 at 7:24 AM
It seems like there's a thing here where you have a tendency to invent your own Gameplay when tackling things, and then struggle with how unenjoyable that ends up being for you!
December 31, 2025 at 7:37 PM
Your experience with RPGs is alien to me, but that's fine! Everyone seems to have wildly different experiences so that's normal.
December 31, 2025 at 7:37 PM
It's a game that has no punishment for abandoning a mission that isn't fun, and can be entirely beaten just by doing "easy" missions. I find it puts me in a really zen headspace in a way that few "challenge-oriented" games ever have. The play isn't a door+key, it's just play. All IME, of course!
December 31, 2025 at 7:37 PM