Environment Artist, with an interest in stylized game art
Previously: Strawdog Studios | Eurocom
Views & opinions are my own :)
#gameart
#art
#unrealengine
Landscape will be build using spline meshes, blending the base landscape with the spline meshes similar to my SW environment
Landscape will be build using spline meshes, blending the base landscape with the spline meshes similar to my SW environment
Going to call it for the day. Go to the gym then game for the rest of the night.
more tomorrow!
Going to call it for the day. Go to the gym then game for the rest of the night.
more tomorrow!
Detailing it now before I set it up for baking.
Render and sculpt done in #Zbrush
Detailing it now before I set it up for baking.
Render and sculpt done in #Zbrush
Got a few more sections to sculpt tomorrow.
Got a few more sections to sculpt tomorrow.
Need to work on the glass design, entrance way and walk way over the next few weekends.
Going to continue blocking out the walk way and halls now.
Screenshots from Unreal Engine 5
All Work in progress for now :)
Need to work on the glass design, entrance way and walk way over the next few weekends.
Going to continue blocking out the walk way and halls now.
Screenshots from Unreal Engine 5
All Work in progress for now :)
I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.
Examples attached!
You can find more of my work here:
glode.artstation.com
I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.
Examples attached!
You can find more of my work here:
glode.artstation.com
Its changed a lot since the last time I posted it.
had a busy and hectic few weeks. Hope to progress this more soon.
Screenshots from Unreal Engine 5
Its changed a lot since the last time I posted it.
had a busy and hectic few weeks. Hope to progress this more soon.
Screenshots from Unreal Engine 5
Theres a small error between the window frames but I will fix that later today.
Theres a small error between the window frames but I will fix that later today.
Pillars and supports are coming along
Resized the wall tiles
Updated lighting a bit more
Started on the wall details - more to come!
Sketched out the window ideas
Started exploring new pattern ideas for the gold (Not in engine yet)
More soon!
Pillars and supports are coming along
Resized the wall tiles
Updated lighting a bit more
Started on the wall details - more to come!
Sketched out the window ideas
Started exploring new pattern ideas for the gold (Not in engine yet)
More soon!
Will be working on this more tomorrow.
Feeling good about this now.
Just need to push my detail design work and focus on small details on larger props. More gilded designs needed. Practice required! :D
Will be working on this more tomorrow.
Feeling good about this now.
Just need to push my detail design work and focus on small details on larger props. More gilded designs needed. Practice required! :D
changed the lighting a bit to push the focus onto the throne area.
Starting to feel better about this environment but still a ways to go!
#UnrealEngine
changed the lighting a bit to push the focus onto the throne area.
Starting to feel better about this environment but still a ways to go!
#UnrealEngine
Its been interesting keeping the detail sharp and smaller than usually. Fun challenge. Even if it does mess with my head a bit!
#Zbrush
Its been interesting keeping the detail sharp and smaller than usually. Fun challenge. Even if it does mess with my head a bit!
#Zbrush
(Well, 38 today. Close enough)
As I get closer to 40, I'm reflecting back on the last 15 years since I entered games. Its been a rollercoaster. Ups, downs. I didn't expect my career to lead me to where I am
Heres to another year!
Anything can happen.
(Well, 38 today. Close enough)
As I get closer to 40, I'm reflecting back on the last 15 years since I entered games. Its been a rollercoaster. Ups, downs. I didn't expect my career to lead me to where I am
Heres to another year!
Anything can happen.
Mixing in some art styles from some of my favourite games. Its been a nice little challenge.
Quick WIP Renders from #Zbrush
Mixing in some art styles from some of my favourite games. Its been a nice little challenge.
Quick WIP Renders from #Zbrush
Need to finish this blockout before detailing it tomorrow.
I'm off work until the 27th so I want to try and get as much done on this as I can.
Need to finish this blockout before detailing it tomorrow.
I'm off work until the 27th so I want to try and get as much done on this as I can.
2021 - 2022 - 2023 - 2024
The Rusty Speeder environment (Star Wars inspired) was a huge level up project for me. But it was a massive undertaking. Similar to the 2021 City at the Gates project.
Still cooking 2025's project!
2021 - 2022 - 2023 - 2024
The Rusty Speeder environment (Star Wars inspired) was a huge level up project for me. But it was a massive undertaking. Similar to the 2021 City at the Gates project.
Still cooking 2025's project!
How it started vs How its going:
How it started vs How its going:
Started putting my focus into the throne section now. I need to sketch over the seat and start designing how I want that to look.
I've also scaled back the larger wings behind the throne.
Enjoying taking my time with this one!
Started putting my focus into the throne section now. I need to sketch over the seat and start designing how I want that to look.
I've also scaled back the larger wings behind the throne.
Enjoying taking my time with this one!
Sculpted a rock to get a feeling how this might work and added some chains.
Should be a fun side project whilst I work on my throne room.
Screenshot from inside Unreal Engine 5
Sculpted a rock to get a feeling how this might work and added some chains.
Should be a fun side project whilst I work on my throne room.
Screenshot from inside Unreal Engine 5
Worked on a few little blockout props today. Middle of a heatwave so its not been easy to sit here and art.
Tomorrow I should be able to finish the rest of the rooms blockout before moving on to sculpting designing the angel!
Worked on a few little blockout props today. Middle of a heatwave so its not been easy to sit here and art.
Tomorrow I should be able to finish the rest of the rooms blockout before moving on to sculpting designing the angel!
Renders from Unreal Engine 5.
Renders from Unreal Engine 5.
Working on the Throne area. Getting an idea for the wings and the updated throne layout.
All still very much a WIP.
Screenshots from Unreal Engine 5
Working on the Throne area. Getting an idea for the wings and the updated throne layout.
All still very much a WIP.
Screenshots from Unreal Engine 5
Going to be working on the roof tomorrow and finally starting some sculpt work mock ups!
Also started planning my side project which I might start tomorrow.
Renders from UE5.
Going to be working on the roof tomorrow and finally starting some sculpt work mock ups!
Also started planning my side project which I might start tomorrow.
Renders from UE5.