🎨🖥️ Product Designer at Microsoft
https://boardgamegeek.com/user/colinbrandt
I was wondering, when you mention allowing for around 4 actions in a mid-weight game, are you referring to total actions in a turn or action types to choose from?
I was wondering, when you mention allowing for around 4 actions in a mid-weight game, are you referring to total actions in a turn or action types to choose from?
a. Meeting with publishers (pre-planned)
b. Ad-hoc pitching to publishers
c. Playtesting
d. Playing games / meeting other gamers
🎲✂️
a. Meeting with publishers (pre-planned)
b. Ad-hoc pitching to publishers
c. Playtesting
d. Playing games / meeting other gamers
🎲✂️
🎲✂️
🎲✂️
🎲✂️
🎲✂️
🎲✂️
🎲✂️
1. Look for object in your home
2. Confirm object does not exist
3. Ask partner where object is
4. Look in exact same spot with partner
5. Object appears
1. Look for object in your home
2. Confirm object does not exist
3. Ask partner where object is
4. Look in exact same spot with partner
5. Object appears
🎲✂️ (1/2)
🎲✂️ (1/2)
I’m curious if there’s a good approach to that—like maybe there’s a final phase of your turn where you adjust overall AP.
I’m curious if there’s a good approach to that—like maybe there’s a final phase of your turn where you adjust overall AP.
-Exposure to a wide variety of games and mechanics
-Willing playtesters with thoughtful feedback
-Games always top-of-mind
-Exposure to a wide variety of games and mechanics
-Willing playtesters with thoughtful feedback
-Games always top-of-mind
Any tips on how to structure questions, and the best way of recording the feedback?
Any tips on how to structure questions, and the best way of recording the feedback?