Caveman Dev
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caveman.dev
Caveman Dev
@caveman.dev
An indie game dev based in the greater Seattle area.
Some more #gamedev progress! Working on integrating my inventory system with actual gameplay and interactions. It's pretty rough right now, but I'm very happy with this so far. Side note, I'm rather pleased with the debug info text system I created for this that appears in the lower right.
November 16, 2024 at 9:37 AM
#gamedev progress. Been working on the inventory system for my FPS. Yesterday I implemented splitting stacks. Here I demonstrate swapping items around and into other containers, merging items, and how the split items behave when dropping them onto full stacks, partial stacks, and dissimilar items.
November 14, 2024 at 12:02 AM
Sound warning. One of my very early tests. I wanted to see what would happen to a physics object trapped in between colliders. This was shortly after I implemented object collision sounds. Enjoy a watching box poop a crowbar with Half-Life collision sounds.
September 14, 2024 at 5:40 AM