mothbrained
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bugfailure.bsky.social
mothbrained
@bugfailure.bsky.social
adult, they/them
programmer & hobbyist gamedev
undiagnosed but im pretty sure
https://buge.nekoweb.org/
a view inside my little bug brain
ive been kind of neglecting my bsky page but ill post it here soon, once ive got the graphics for it finished
October 6, 2025 at 1:19 PM
no clue why they do this, since im definitely not struggling to hit 60fps, and im not building for mobile or console either.

i also dont see an alternative way to render large skybox items, so i guess its time to move onto a new project. i was getting burnt out anyway
July 17, 2025 at 12:08 PM
there isnt any easy way to make something so large, roblox has a fixed limit on mesh size, exported from blender or not.
i figured id sidestep it by overlaying another camera that copies the main one (but has jupiter up close), but yaknoe, weird tech limitations
July 17, 2025 at 12:07 PM