Bret Hudson
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brethudson.com
Bret Hudson
@brethudson.com
29 • He/They • AuDHD

✏️ Code/edu/tutorials @write.games. Used to run indieFunction.com.
↗️ Developer Success @clerk.com

Opinions are mine – feel free to make them your own

PFP @knitetgantt.bsky.social
This afternoon has devolved into a good amount of refactoring & adding attributes to guns.

Projectiles now spawn from the edge of the barrel (the black dot) rather than the player's position
October 5, 2025 at 12:32 AM
It's lunchtime and I haven't posted an update today. Oops!

Here's what's new:
- HUD
- Invincibility powerup
- Enemy drops
- Gun stats (bullets have a spread radius)
- A bug fix in my game engine when you accidentally remove an entity twice 🤦

After lunch I'm going to continue my work on the shotgun
October 4, 2025 at 7:38 PM
Room bounds & walls! I also got some sound effects hooked up, as well as flashing characters white when they've been hit.

I think that's it for today, time to sleep!!
October 4, 2025 at 5:00 AM
We have items to pick up! The blue one is a speed-up powerup and the red one replenishes health.

Rudimentary camera following has also been added
October 4, 2025 at 3:21 AM
Weapon/bullet types added, gonna take a break for dinner

Happy with the progress so far 😄
October 4, 2025 at 12:39 AM
Added cooldown for both the enemies and the player :)
October 3, 2025 at 11:24 PM
Bullet hell mode: enabled
October 3, 2025 at 11:16 PM
Aaaaand here's some enemies with health :)
October 3, 2025 at 10:50 PM
Got some basic movement + shooting, now let's add some enemies!
October 3, 2025 at 10:28 PM