Anyone still doing grunt work is wasting their time. LLMs are absolutely good enough to do the grunt work (at least in popular languages like JS and Python).
Anyone still doing grunt work is wasting their time. LLMs are absolutely good enough to do the grunt work (at least in popular languages like JS and Python).
This allows me to focus on the real logic and ideas, instead of focusing on writing clean+performant code. Huge velocity boost.
This allows me to focus on the real logic and ideas, instead of focusing on writing clean+performant code. Huge velocity boost.
"This is a Hank Green post?"
:
"This is a Hank Green post?"
:
- Adds BeforeAll, AfterAll, BeforeEach, and AfterEach functions
- Profiler usage inside of iterations will now display meaningfully in the flamegraph
- Adds BeforeAll, AfterAll, BeforeEach, and AfterEach functions
- Profiler usage inside of iterations will now display meaningfully in the flamegraph
Please send me any feedback or bug reports!
Github: github.com/boatbomber/C...
Wally: wally.run/package/boat...
Please send me any feedback or bug reports!
Github: github.com/boatbomber/C...
Wally: wally.run/package/boat...
(Can be disabled if you want specific control)
It will adjust the distance to ensure you're staying within the allocated time budget and desired refresh rates!
(Can be disabled if you want specific control)
It will adjust the distance to ensure you're staying within the allocated time budget and desired refresh rates!
Give it a budget (ms) + a minimum & target refresh rate, and it determines what to update each frame for the best visuals in the budget. It'll even go above your target if it's in budget.
Give it a budget (ms) + a minimum & target refresh rate, and it determines what to update each frame for the best visuals in the budget. It'll even go above your target if it's in budget.
here's a pic of us for reference
here's a pic of us for reference
🔊
🔊
Fun weekend project! #RobloxDev #Roblox
(Arrows are flow, color is pressure, black arrow is obstacle)
(Originally posted Apr 9, 2023)
Fun weekend project! #RobloxDev #Roblox
(Arrows are flow, color is pressure, black arrow is obstacle)
(Originally posted Apr 9, 2023)
Something I open sourced years ago enabled others to build things that came full circle to help me now. What a beautiful ecosystem. #RobloxDev
Something I open sourced years ago enabled others to build things that came full circle to help me now. What a beautiful ecosystem. #RobloxDev
(Source: new Roblox analytics dashboard)
(Source: new Roblox analytics dashboard)
The result of all that effort was totally worth it. I could watch this all day. It's so fast, this entire demo is a few hundred microseconds per frame.
The result of all that effort was totally worth it. I could watch this all day. It's so fast, this entire demo is a few hundred microseconds per frame.
Super useful in many cases, like object pooling where you release objects into the pool when they go out of view.
Super useful in many cases, like object pooling where you release objects into the pool when they go out of view.
Built on the tech that makes WindShake possible, it makes it easy to run your effects at high FPS by managing which objects you should update each frame.
(Originally posted Jul 28, 2024)
Built on the tech that makes WindShake possible, it makes it easy to run your effects at high FPS by managing which objects you should update each frame.
(Originally posted Jul 28, 2024)
Go wild! It can get pretty trippy, just make sure to avoid getting motion sick!
Go wild! It can get pretty trippy, just make sure to avoid getting motion sick!