But the truth is, not every player cares about everything. And in a game where players may replay sections, they want to skip things.
With this in mind I added a skip cinematic option in.
Hold space to get to gameplay!
#indiedev #RTS
In the Space RTS, I took inspiration from Halo Wars, and our heroes can be respawned when allies are in proximity.
Both the Spearhead and Void are heroes in the case below, and you can see both die and revive in the video.
#indiedev
In the Space RTS, I took inspiration from Halo Wars, and our heroes can be respawned when allies are in proximity.
Both the Spearhead and Void are heroes in the case below, and you can see both die and revive in the video.
#indiedev
#indiedev
#indiedev
Notice the orbits are following the second smaller sun here because they are suborbits of that sun. Many potentially weird and fun things we can do with this.
#indiedev
Notice the orbits are following the second smaller sun here because they are suborbits of that sun. Many potentially weird and fun things we can do with this.
#indiedev
For Briefing, choices will present as a button off the side that do some action, in this case cutting off a pompous Admiral.
#indiedev
For Briefing, choices will present as a button off the side that do some action, in this case cutting off a pompous Admiral.
#indiedev
Ships will find the fastest path between where they are incorporating speed boosts for going near planets. They'll also avoid objects in the path and include wormholes in their calculations.
#indiedev
Ships will find the fastest path between where they are incorporating speed boosts for going near planets. They'll also avoid objects in the path and include wormholes in their calculations.
#indiedev
Each Planet and Space Station can build platforms that enable boost to stats. Currently players could build many attachments, but there is a falloff to the benefit making it a good idea to spread platforms across your planets and space stations.
#indiedev
Each Planet and Space Station can build platforms that enable boost to stats. Currently players could build many attachments, but there is a falloff to the benefit making it a good idea to spread platforms across your planets and space stations.
#indiedev
Players will be able to move to different parts of the map quickly through these wormholes, and it's built into the navigation system so player's don't have to think about it. Assets from Coreb Games.
#indiedev
Players will be able to move to different parts of the map quickly through these wormholes, and it's built into the navigation system so player's don't have to think about it. Assets from Coreb Games.
#indiedev
#indiedev
#indiedev
#indiedev
#indiedev