⚙️ Into sync, systems, and clean architecture.
🌍 Making GoSyncKit (open source).
github.com/c0deZ3R0/go-sync-kithttps://github.com/c0deZ3R0/go-sync-kit
That’s what I’m building with go-sync-kit — humans + AI working live, without conflicts.
v0.21.1: github.com/c0deZ3R0/go-...
That’s what I’m building with go-sync-kit — humans + AI working live, without conflicts.
v0.21.1: github.com/c0deZ3R0/go-...
We built a complete CQRS/Event Sourcing platform in Go, and in just 2 weeks it's hit 230 clones—that's 5x the average for new Go projects!
Devs get it: offline-first + event sourcing is the future.
(1/3) 👇
We built a complete CQRS/Event Sourcing platform in Go, and in just 2 weeks it's hit 230 clones—that's 5x the average for new Go projects!
Devs get it: offline-first + event sourcing is the future.
(1/3) 👇
Major milestone since v0.9.0:
✨ Interface consolidation under single package
🗄️ PostgreSQL EventStore + real-time LISTEN/NOTIFY
🧠 Dynamic conflict resolution system
📊 Enterprise-grade benchmarking
github.com/c0deZ3R0/go-sync-kit #golang #distributedsystems
Major milestone since v0.9.0:
✨ Interface consolidation under single package
🗄️ PostgreSQL EventStore + real-time LISTEN/NOTIFY
🧠 Dynamic conflict resolution system
📊 Enterprise-grade benchmarking
github.com/c0deZ3R0/go-sync-kit #golang #distributedsystems
✨ SQLite WAL mode by default
🛡️ HTTP security hardening
📦 Auto-gzip compression
⚙️ Production-ready defaults
Perfect for offline-first apps with conflict resolution!
github.com/c0deZ3R0/go-...
#golang #offlinefirst #sqlite
✨ SQLite WAL mode by default
🛡️ HTTP security hardening
📦 Auto-gzip compression
⚙️ Production-ready defaults
Perfect for offline-first apps with conflict resolution!
github.com/c0deZ3R0/go-...
#golang #offlinefirst #sqlite
#softwareengineering #concurrency #foundations
#softwareengineering #concurrency #foundations
- Everything working together:
- Live event sync with visual feedback
- Event terminal + version tracking
- Real-time metrics
- Full client-server setup
#golang #opensource
- Everything working together:
- Live event sync with visual feedback
- Event terminal + version tracking
- Real-time metrics
- Full client-server setup
#golang #opensource
Just finished implementing a working example of offline-first synchronization between multiple clients. The demo shows:
- Automatic event generation during network outages
- Seamless sync when connection restores
#golang #distributedsystems
Just finished implementing a working example of offline-first synchronization between multiple clients. The demo shows:
- Automatic event generation during network outages
- Seamless sync when connection restores
#golang #distributedsystems
It's a generic, event-driven synchronization library for Go, designed to help build offline-first applications with conflict resolution.
Check it out here:
#golang #opensource #go
It's a generic, event-driven synchronization library for Go, designed to help build offline-first applications with conflict resolution.
Check it out here:
#golang #opensource #go
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Test & Code
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