Blackblooms (indiegamedev)
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blackblooms.bsky.social
Blackblooms (indiegamedev)
@blackblooms.bsky.social
A small game dev with big ideas

#indiegamedev #solodev #irredeamable #blood&flames #thelegallydistinct

Play my latest game right now for free on Gamejolt:
https://gamejolt.com/games/irredeamable/879931
Or itch:
https://blackblooms.itch.io/irredeamable
#indiegamedev #gamedesign #cartoon #mansionlevel #art #pixelart #garden #oc

Been making some progress on the mansion level. This first section takes place outside and mostly involve combat but the rest of the level takes you inside the mansion and features more stage hazard and platforming.
November 17, 2025 at 4:34 PM
As some might know, The legally distinct is meant to be a soft remake/reboot of pacman revenge, so i reuse a lot of ideas from it.

I particularly wanted to preserve the mechanic where the butlers became enraged when wine dropped on them from defeating one of their ally.
November 16, 2025 at 12:29 PM
#solodev #indiegamedev #gamedesign #cartoon #mansionlevel #screenshotsaturday #art #pixelart #garden #oc

Okay, finally getting started on the mansion level. This is probably the one ive been looking forward to the most so i really wanted to do it right.
November 16, 2025 at 12:26 PM
#screenshotsaturday #indiegamedev #pixelart #oc #gamedesign #art

Ive also been adjusting the first secret boss, which was a tad too frustrating.

Funny enough, his moveset didn't change. I just added the ability to bounce on his head and land charged attacks, then he became way more manageable.
November 15, 2025 at 2:52 PM
#screenshotsaturday #solodev #gamedeveloppement #indiegamedev #pixelart #cartoon #oc #bossfight #gamedesign #thelegallydistinct

This one isn't new but it's a cool fight. This game overall serves as a nice opportunity to test out new mechanics since i dont have to provide as much art or logic to it.
November 15, 2025 at 2:30 PM
#indiegamedev #solodev #fantasy #mountain #gamedev #indiedev #adventure #pixelart #oc #indiegame

Here is my current progress on the ashen highland and some new ennemies.

As you can see, my workflow tend to consist in starting with a pre-existing mob and slowly edit them into the new one.
November 12, 2025 at 8:57 AM