BitiLope
bitilope.itch.io
BitiLope
@bitilope.itch.io
Mostly do game dev tech (physics/shaders/lighting/procgen/etc.) stuff for games that never get released. Did the physics/lighting tech for ressii.itch.io/roa. Feel free to DM.
Reworked water in Field Bio to support flows, rivers and elevation #godot #gamedev
October 15, 2025 at 6:01 PM
fish shaking simulator coming along great
February 2, 2025 at 12:55 AM
also tried to turn it into a simple ecosystem simulation later, here is a closer look
November 9, 2024 at 12:16 PM
200k bouncy animated critters moving around, result of me playing with Unity DOTS a while ago
November 9, 2024 at 12:15 PM
gonna start posting a bunch of old projects/tech demos, starting with a recreation of Rain Worlds shadow and palette based rendering (using their assets)
November 6, 2024 at 10:43 PM