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bennettb.bsky.social
bennett
@bennettb.bsky.social
doodle for a project I’m working on, really fun trying a new style
March 1, 2025 at 2:18 AM
i finished a project!! really happy with how the final shots came out

www.artstation.com/artwork/oJzdGq

#gameart #ue5
February 6, 2025 at 8:27 PM
starting the new year off right 💚
January 5, 2025 at 4:40 PM
gen design's teal & pink 💚💜
December 13, 2024 at 7:49 PM
starting on my next prop & using it to learn rigging
December 11, 2024 at 11:03 PM
i had the idea to add some extra geometry where the print was so i could dedicate more uv space to the painting, makes it so a 1024x512 still looks decent
December 11, 2024 at 3:23 PM
another quick project i did to practice UVs, still want to add some coffee stains to it but the base materials are there

2048x1024 albedo / normal / packed ORM, 662 tris
#gameart #3dart
December 11, 2024 at 3:16 PM
my real world reference:

my oldest brother got it when he was a kid, we've kept it for like 25 years
November 20, 2024 at 5:10 PM
rainy day afternoon project, modeled in blender & textured in substance ▲

#gameart
November 20, 2024 at 5:03 PM
starting work on energy conservation & absorption today
November 17, 2024 at 5:30 PM
i fixed the emissive color & also found out that my shader works identically in the path tracer

#3dart #gameart #ue5
November 14, 2024 at 5:09 PM
more progress on the fake glass shader- i figured out a hacky way to blend a liquid color with the glass color

#3Dart #gameart #UE5
November 13, 2024 at 9:45 PM
the fake glass shader I'm working on does indeed work in VR

UE mobile forward 5.5
November 12, 2024 at 8:01 PM
if you were curious on how i did this, here's how my material is set up

this is really limited at the moment & i'll be posting my progress as i get it more refined & featured
November 6, 2024 at 9:55 PM
woahhh i've climbed one of these before, super cool!
November 6, 2024 at 4:17 PM
it samples a cubemap based on the pixel normal & the IOR, next goal is to figure out how to get it to sample the local cubemap with parallax correction

#3dart #ue5
November 5, 2024 at 5:08 PM
making progress on faking translucent materials with an opaque shader

#gameart
November 5, 2024 at 4:55 PM
brought a shield i made at the beginning of the year into UE5.5, i think it turned out nice!

1,320 tris, one 2k set #gameart
October 29, 2024 at 10:03 PM
more cat doodles
October 28, 2024 at 5:02 PM
October 27, 2024 at 8:12 PM
it's almost halloween
October 27, 2024 at 7:50 PM
baked lighting my beloved
October 26, 2024 at 6:18 PM