Ben Kane
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ben-kane.bsky.social
Ben Kane
@ben-kane.bsky.social
Gamedev, runner 🏃‍♂️💨

🎮: Keep Talking and Nobody Explodes, DLC Quest, Loot Box Quest, Lair of the Evildoer, Zombie Accountant

Remember XBLIG? Good times.
I picked up a drawing tablet a couple weeks back and I am having a BLAST. I last had an old Wacom about 20 years ago that was the size of a business card.

The tech has uhh improved considerably. Not high end by any means, but 16" 2.5K display, plus a nifty little shortcut remote. For like $500!
November 13, 2025 at 5:01 PM
aw heck yes!
Announcing: New @steampowered.com Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame. 

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Steam Hardware
The Steam Hardware family officially expands in early 2026.
steampowered.com
November 12, 2025 at 7:06 PM
Baseball game good
November 2, 2025 at 3:41 AM
I've been noodling away at a turn-based tower defense deckbuilder prototype. Each battle, you play cards to build your tower or directly attack the battlefield. Then there's a round of auto-battling as your tower goes to work and the enemies take their actions.

#gamedev #prototype #solodev
October 17, 2025 at 7:08 PM
Reposted by Ben Kane
Today, Rift Riff…
- got a major free update on Steam!
- released on iOS and Android!
- is 30% off as part of a Steam Daily Deal!

i'm so proud, and exhausted. please buy & enjoy the game, repost this, leave a review, ∞ 🙏🏼
October 15, 2025 at 2:55 PM
Fellow Canadians! 🍁

Here's a way to voice support for govt intervention into the MasterCard/VISA censorship that has already affected Steam and itch.

It's an official House of Commons petition, currently the second largest one open. Read & please consider signing

www.ourcommons.ca/petitions/en...
Petition e-6695 - Petitions
www.ourcommons.ca
September 12, 2025 at 12:39 PM
We first released Keep Talking and Nobody Explodes, on Gear VR, over 10(!!) years ago 😳

The big launch was on PC/Rift, which will turn 10 early next month. Should probably get a cake or something.
September 10, 2025 at 3:09 PM
When I was maybe 14 years old, I made my first mod for Half-Life. You could throw a grenade, which released snarks when it hit the ground. They would run around doing their thing, attacking other players and other spawned snarks.
September 10, 2025 at 12:18 PM
Reposted by Ben Kane
To hell with my pride.

I need work. Desperately. Game dev is my thing, but I’ll clean your basement if that’s what you need.
Programmer (10+ yrs), full-service music/sound.

Credits: Keep Talking And Nobody Explodes, Wytchwood, some cancelled AAA projects.

Please repost.

website -> liamsauve.com
LIAM SAUVÉ
liamsauve.com
September 5, 2025 at 6:54 PM
Reposted by Ben Kane
This is some of the hardest shit I've seen in my life
August 28, 2025 at 6:42 AM
👀
atari.com Atari @atari.com · Aug 19
Bubsy 4-Ever in Bubsy 4D. 🙀‼️

The bobcat is back in a brand new adventure!
😼 Wishlist: https://link.atari.com/Bubsy4D
August 19, 2025 at 6:20 PM
😐
August 5, 2025 at 2:41 PM
Love this concept, love the ambition and creativity to just go for it. Why not try a different approach like this?
This week I’m delighted to announce Creepy Redneck Dinosaur Mansion 1: Re-raptored… and that’s it’s not made by Strange Scaffold.

Follow @pedalboard.games, wishlist it on Steam, and check out Project Share, our next foray into exploring methods of sustainability!!
store.steampowered.com/app/3830150
July 22, 2025 at 2:59 PM
Whaaaaat!
There’s no chill way to say this so uh—

I’m Aidan.
I’m the voice of the main character in Clive Barker’s Hellraiser: Revival.

Wishlist the game, and believe me when I say: They have such sights to show you.
July 22, 2025 at 2:55 PM
Reposted by Ben Kane
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼

#gamedev #godotengine
July 14, 2025 at 9:17 PM
Glad we were able to save some time on this one
June 27, 2025 at 6:47 PM
Game devs: where do you share your Early™ prototypes for feedback? Like brutally-ugly-needs-a-text-document-to-describe-what's-happening prototypes?

Really missing our old studio hub space right now...
June 20, 2025 at 1:28 PM
I know UI design is cyclical but usually it's just bopping between rounded corners and sharp corners. Dredging up Windows Vista sure is a choice.
June 10, 2025 at 3:44 AM
Six years ago, we visited Kyoto for BitSummit for the launch of Keep Talking and Nobody Explodes in Japanese (thx @kakehashigames.com!)

We got the best chicken from this little stall: karaage by Umeshin. I'm so happy it's still here today, and still kicks ass.
June 4, 2025 at 9:15 AM
The Nintendo store in Tokyo slaps, yes, but I gotta hand it to the Capcom store for selling red, green, and blue herb(al tea).
June 2, 2025 at 11:06 AM
The second biggest Buddha I've ever seen, but the biggest I've ever been inside of 👀
June 2, 2025 at 6:29 AM
Japanese adventure: running a local 10k! I was the only foreigner and supremely jet-lagged but it was a total blast. So glad I pushed out of my comfort zone to sign up and just go for it!
June 2, 2025 at 6:21 AM
Japan trip off to a good start 🍜
June 1, 2025 at 4:02 AM
I'm heading to Japan in two weeks with my dad! His first time, my second. Classic Tokyo/Kyoto/Hiroshima/Osaka itinerary.

What's your top secret tip/suggestion/food? I won't tell anybody.
May 15, 2025 at 6:12 PM
Reposted by Ben Kane
Rift Riff is OUT NOW!!

Jump a rift, fight off monsters, plunder their world.

store.steampowered.com/app/2800900/...

Buy it
Try it
Review it
Repost the heck outa’ this!!1!

… and here's a feature trailer explaining what I think is noteworthy about our tower defense game!
youtu.be/ePCOuvXU-t0
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh
youtu.be
May 9, 2025 at 1:10 PM