bALDUIN
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bal-duin.bsky.social
bALDUIN
@bal-duin.bsky.social
Game Designer & more ;-)

balduin.me
I sincerely invite you to come and say hi and play our game #potatopunk at the #devcom expo area :D
It runs well, is fun, exciting and extra smooth on the big screen!
@biasinteractive.bsky.social

There are also like a ton of other nice games on display here around us that are worth a play, too!
August 18, 2025 at 12:25 PM
🥹🥹🥹
August 3, 2025 at 5:09 PM
🥹
3D assets by Arthur and I did the level design and lighting
Oh and there is a hand-drawn and animated intro cutscene as well!!
August 3, 2025 at 5:08 PM
IT LOOKS SO NICE - I am amazed by myself and my brothers work like I cannot explain
August 3, 2025 at 5:02 PM
Sooooo after a "one-in-20-years" power outage in my area yesterday back to modelling loops for the #GMTKjam again!! My brother and I are working on a reverse Indiana Jones adventure - you need to return the "Loop of Life" back to its ancient resting place. Lets see how that turns out ^^
August 1, 2025 at 2:03 PM
A new monster just spawned-in on my cursed sepulchre - summer evenings playing #ageofsigmar in the garden ^^ and we thought these terrain pieces are unstable so you cannot end a move ON them...
June 19, 2025 at 10:21 PM
I rarely use Unity - I love this output Log thing in the bottom tho. It randomly gives crazy cool loading screen tips.

I mean of course. Who thought they could just pass in objects there are already persistent? Pathetic.

I am doing 3D art here and do not know what that evens means.
June 8, 2025 at 8:34 PM
I always miss #screenshotsaturday so this one is now my official first late screenshot
#gamejam game with my mates at RaucherPauseGames.
Hand placed collisions - I don't know, there might be a faster way but I enjoy the silence of placing boxes.

Will be available on @itch.io later today #indie
June 8, 2025 at 11:22 AM
just a small "how it's going" update.
The space belt elevators are mental - not to mention the dimensions here AND the throughput update on the space belts - my brain hurts a bit and I have too little blue paint...

#shapez2 #factory @tobsprgames.bsky.social
June 6, 2025 at 4:14 PM
IT'S 78% !!!!
June 4, 2025 at 1:15 PM
@tobsprgames.bsky.social Oh no. Oh no .. I had it in my calendar and forgot about it. Oh goodbye cruel world - the shapez updated just dropped.
Ciao. I am gone now. For some time.
#shapez2 #indie
June 2, 2025 at 6:07 PM
Jamming in room 404 was always part of my favourite game dev activities.
It doesn't have a name yet but a lot of cool art haha. Developed a fancy style for this one ^^

Ready to play next week around Sunday for the #tgccoreblazerjam

#gamejam #indie #room404 #gamedev
May 29, 2025 at 7:21 PM
So far so good :D
May 11, 2025 at 5:54 PM
Another Sunday activity: building a new shelf in for the boardgame trailer.
According to our math everything should fit - Twilight Imperium and Frosthaven are the oddballs definitely ^^

#boardgames #trailer
May 11, 2025 at 3:02 PM
Sunday activity: looking at and talking about kick-ass board games. with friends. sunny. garden.
April 27, 2025 at 10:41 AM
451 the code to my heart
Started another run in this re-masterpiece yesterday - Cyberspace hacking never gets old, I still hate it as much as ever ...
#systemshock #fourfiveone
April 24, 2025 at 5:09 PM
A few weeks ago I finally got this gem and basically played it covert to cover over the weekend.
Super nice game & very inspiring. Can't wait to get back into it, start my next live and finally outsmart Tang in engineering ^^
@sarahnorthway.bsky.social please give us more of the Exocolony soon!
April 19, 2025 at 4:25 PM
We are going to show you some potatoes at Gamescom this year
April 16, 2025 at 4:21 PM
Just watched "The Wonderful Story of Henry Sugar" and my god that was a nice movie!
I need to make a game now that works like theater sets. With actors that are both playing a character and simultaneously breaking the 4th wall, narrating the script that they should play instead.
April 9, 2025 at 11:03 PM
Why is this so cool?
First impressions - how do you win Arcs? You make it up along the way.
Start symmetrical - end on different sides of the reach.

Cannot wait to play more and I definitely did not just read through the full errata and faq ... (We didn't make mistakes )
April 2, 2025 at 11:31 PM
Very accurate depiction of us working on our gamejam game by @notnastaran.bsky.social :D
March 23, 2025 at 6:06 PM
We won "theme interpretation" at the plus GameJam 2025!!!

Cannot believe it! Awesome team, awesome community - had a blast! Congrats to all the winners and all participants <3

Check out our game on itch :)
raucherpausegames.itch.io/under-table

#puls #gamejam #unity
March 21, 2025 at 7:33 PM