Bad Potion
badpotion.bsky.social
Bad Potion
@badpotion.bsky.social
Game designer, prototyper, tech art tinkerer, music maker.

20 years designing games. Death Squared, Hyperburner, OTTTD, No Way Home

http://apple.co/28Ub9PA
badpotion.bandcamp.com
when an old gif in an old folder reminds me of an old prototype I need to get back into
#indiedev
April 25, 2025 at 5:24 AM
Looking for some holiday Steam recommendations, my wishlist actually shrank to a pretty tiny size recently.

What are some recent small(ish) indie titles that ooze style, personality, and polish?!

#indiegames
December 26, 2024 at 9:16 AM
Question: should a game like this have jumping? I’ve got roll and dash separately already, where dash is more for speed and moveset augmentation like changing light attack to a lunge attack.

I feel like to add jumping Id want to replace dash.

#gamdev #indiedev
November 30, 2024 at 1:54 PM
WIP sword combat
#indiedev
November 30, 2024 at 5:39 AM
I'm calling these ranged enemies Tiny Horrors for now. (WIP)
#indiedev
November 30, 2024 at 5:20 AM
I keep seeing gifs are a thing. but what's the info?! will this work? what's the max size? I have questions.
#gamedev
November 30, 2024 at 5:11 AM
Here's a prototype from a couple year ago, wondering if I should pick it up again one day.
You play as an eldritch parasite that jumps around a hostile army taking it apart from within.
#indiedev #gamedev
November 15, 2024 at 1:05 AM
Hey all. guess I should finally post something I made! lots of random protos since this one for more giffage. Keen to connect with other devs like the good old days.
#gamedev #indiedev
November 14, 2024 at 10:56 PM
Reposted by Bad Potion
October 25, 2024 at 3:30 PM
Reposted by Bad Potion
in the 90’s, computers would scream every time you went online. that‘s called foreshadowing
September 7, 2023 at 9:40 PM