Haki | Kurokaras
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badi-haki.com
Haki | Kurokaras
@badi-haki.com
Professional web developer, hobby gamedev, ex-freelance comic artist, and a solid bartender.

Made in Atlanta
I second this. Pixel's journey greatly influenced my own and people need to give the dude his flowers
December 18, 2025 at 3:30 PM
Yo, this is perfect! I'm gonna take some time to look into it and see about doing a jam. Thanks again, bro!
December 18, 2025 at 5:59 AM
Yes, please. The whole art team ate so it'd be nice to see some pieces you did/contributed to
December 2, 2025 at 12:12 AM
Whaaa!! That's super dope, I'll give it a shot for sure! Thanks again for putting this together, I'm sure it's gonna help a lot of people, might even save me a headache or fifteen
November 25, 2025 at 2:32 AM
Thanks for making this. I'm using Unity for my current project and the game rig tools add-on in Blender, but I'm happy someone is making something specific to Unreal, and I can't wait to give it a try next time I try the engine out
November 25, 2025 at 2:09 AM
Was trying to do, and still rely on metrics that feel more like 'how well does this game fit into this genre box?'

Still that's a far cry from what the general audience tends to value in their experiences, and so long as there's a growing audience hungry for different experiences, I can't complain
November 25, 2025 at 2:07 AM
I'm happy that's true for me, my circle of friends and the critics I listen to, but I'd be lying if I told you I haven't seen a lot more of the latter pop up. Even if it's a solid critique on the game, a lot of reviews are really dry in regards to understanding and engaging with what the designer
November 25, 2025 at 2:07 AM
Ugh, right...

Honestly TGAs need to expand for AA productions like this.
November 25, 2025 at 1:59 AM
And I personally think art should be hand crafted as much as possible.

Games that use AI shouldn't be able to demand a premium when it's just regurgitated stolen stuff. And they definitely shouldn't be winning awards for it.

Anyway that's my short rant, rant over
November 25, 2025 at 12:35 AM
Aww, he's so cute! But if he's anything like my good girl puppers, he's ready to protect when need be!
November 18, 2025 at 3:18 PM
In the end, we submited a pared down version where the player is able to go around and kill enemies, and you get points from combos.

However, I want to keep working on this and implement the last few features we didn't have time to. After the jam ends, I'll post a link to the project.

#gamedev
October 27, 2025 at 2:33 PM