Aleksandr Tiupin
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atiupin.bsky.social
Aleksandr Tiupin
@atiupin.bsky.social
Hand of Æoth
Lightning Bolt spell
May 20, 2025 at 7:16 PM
My custom map generation algorithm for Master of Luna step-by-step:
1...5: player and neutral towns;
6...13: land and water;
14...16: monster lairs;
17...20: forests, mountains and swamps.
March 11, 2025 at 10:21 PM
Basic map generation. Looks like not much, but the actual algorithm turned out to be quite sophisticated.
March 4, 2025 at 9:54 PM
Wolf form. Awoooooo!
November 16, 2024 at 8:39 PM
Blinking foxes blinking around
November 2, 2024 at 6:30 PM
Shader-based water and shore for an older project.
October 31, 2024 at 12:41 PM
My first attempt at gamedev back from 2017. It took me about a year to build this in Unity. It was supposed to be Binding of Isaac inspired roguelike with magic and light base building. Turned out, I don't really have anything new to say in this genre, so I stopped the development.
October 29, 2024 at 1:06 PM