Arran Seaton
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arranseaton.bsky.social
Arran Seaton
@arranseaton.bsky.social
Level Designer at Great Ape Games. Prev: Aardman, Roll7, MONOTHETIC, UbiReflections & Playground Games.
Scythe just keeps getting better! Texture/UV locking whilst transforming meshes, face nudging, rotating and scaling edges while extruding! youtu.be/60oCCLF9MBo?... #gamedev #indiedev #UE5 #unrealengine
What's New in Scythe 0.7.0
YouTube video by Scythe Editor
youtu.be
November 8, 2025 at 9:13 AM
Only a matter of time this happened
November 6, 2025 at 6:58 AM
I am having fun in Australia 😎
October 26, 2025 at 2:47 PM
Life is good. I met some Quokkas
October 24, 2025 at 1:54 PM
The ravens in Australia sound like weirdos
October 18, 2025 at 9:35 AM
Guys I’m in the Liminal Zone
October 16, 2025 at 8:07 AM
Deadlock has some of the most wonderful UI and character presentation I’ve ever seen youtu.be/3Dq5iYw0TWQ?...
Deadlock - New Character Select Screen
YouTube video by FullSelfGaming
youtu.be
September 23, 2025 at 11:57 AM
By popular demand (me, I demanded it!!) you can now kick enemies through windows/into breakables #gamedev #indiedev #UE5
September 18, 2025 at 1:36 PM
Getting to a point where it’s really fun to mess with the AI in silly ways! #gamedev #indiedev #UE5
September 17, 2025 at 10:37 PM
Just found out Geowizard who does the lovely ‘cross this place in a straight line’ videos has kind of openly voiced support for Reform. Wtf dude
September 16, 2025 at 3:00 PM
Immediately looks better with the forward movement and better screenshake! Getting there! (The combo can be done quicker, just doing it slow to demo 😎)
September 12, 2025 at 11:37 PM
Have finally got a very rudimentary 3-hit melee combo for another non-lethal option! #gamedev #indiedev #UE5
September 12, 2025 at 7:13 PM
lol, lmao
September 12, 2025 at 2:28 PM
Very funny you can see the absolute void in my GitHub submissions for my stealth project in the summer because it’s been actually nice weather in the UK lol
September 11, 2025 at 9:18 PM
hmmmm lol
September 10, 2025 at 8:49 PM
The Minecraft x Superman DLC is out today! I did a bunch of design work on this - primarily the LuthorCorp mission - when I was freelancing with Oreville Studios!

Final product looks great 😻

youtu.be/E4Ba84ak570?...
Minecraft x Superman DLC
YouTube video by Minecraft
youtu.be
September 9, 2025 at 5:54 PM
@kronok.bsky.social has managed to create with Scythe so far, easily the best UE5 level design tool around.

It’s so good I have purchased a bunch of 1 month’s Patreon access to Scythe for other Designers to try! Please get in touch if you’d like to try it out!

#UE5 #gamedev #indiedev
New update to Scythe, my Source 2 Hammer inspired level editor for Unreal Engine 5!

New features below! 🧵(1/6)
September 8, 2025 at 7:19 PM
Reposted by Arran Seaton
Showing a little more of the clipping tool to get you thinking about the possibilities. (4/6)
September 8, 2025 at 7:03 PM
Reposted by Arran Seaton
Scythe is still heavily in development, but you can get the latest build on my Patreon as I develop it: scytheeditor.com

(It'll be a paid plugin on Fab on release)

Special thanks to @rms80.bsky.social for guiding me in the right direction when trying to figure this new update out. (6/6)
September 8, 2025 at 7:03 PM
Reposted by Arran Seaton
Clipping Tool!
If you've ever used a classic level editor, you've used something like this. Cuts through stuff (multiple meshes or just the selected face(s) of a mesh). Once again, dynamic mesh operators are the real winner here. Super fun to play with. (3/6)
September 8, 2025 at 7:03 PM
Reposted by Arran Seaton
Mirror Tool!
I created a new "drag out a line" mechanic that acts as the mirror plane. You can manipulate the points or drag the whole mirror around. What I love about the mirror dynamic mesh operator in UE is you can have merge the meshes together along the mirror line. (2/6)
September 8, 2025 at 7:03 PM
Reposted by Arran Seaton
New update to Scythe, my Source 2 Hammer inspired level editor for Unreal Engine 5!

New features below! 🧵(1/6)
September 8, 2025 at 7:03 PM
So @kronok.bsky.social’s new Scythe update with the Clipping and Mirroring tools is incredible #gamedev #indiedev #UE5
September 7, 2025 at 9:44 PM
It’s been a while! My focus on returning to this project in the short term is fixing bugs and improving my debugging! #gamedev #indiedev #UE5
September 7, 2025 at 7:21 PM
So many English and Union Jack flags have been strewn up along the Brighton seafront of all places 🫠
August 28, 2025 at 6:27 PM