Anthony Reddan
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areddan.bsky.social
Anthony Reddan
@areddan.bsky.social
Game Programmer / Graphics enthusiast. Currently working at HoYoverse. Ex Square Enix Montreal, Ubisoft Montreal, THQ Studio Australia. Worked on Megamind HD, Splinter Cell: Blacklist, Watchdogs, Rainbow Six: Siege, Far Cry 5.
Heres that same screen if I do a screengrab through the simulator
July 30, 2025 at 2:50 AM
At some point the screen can't keep up. This is what the screen on device looks like with the noise at 12 rows high.

The changes are so rapid the screen can't change the pixels quickly enough - which... I mean we don't need 1000fps ... right? 😶
July 30, 2025 at 2:44 AM
Playdate refresh rate is limited based on how many rows you update on the screen.

Full screen refresh (240 rows) you get 50 frames per second (more like 51-52 without mirror running like in my video).

You can get higher framerates by updating less rows.
July 30, 2025 at 2:44 AM
Made a Cubic version

www.shadertoy.com/view/t33XRn
July 21, 2025 at 12:41 AM
July 20, 2025 at 10:06 PM
Wrote a little shader to visualize De Castlejau's Algorithm for constructing a Quadratic Bezier Curve after watching @freya.bsky.social presentation from 2021 "The Beauty of Bézier Curves"

You should watch it, its inspiring and great and pretty. youtu.be/aVwxzDHniEw

www.shadertoy.com/view/w3G3Wd
July 20, 2025 at 4:22 AM
Yes I grew up in a place in outback Australia called Roma. I grew up with bottle trees
June 24, 2025 at 11:21 AM