#Blender, #Unrealengine, #Indiedev
It takes the transform of the original position then uses linear interpolation to move it to a set position in front of the player based on the camera.
I can see how it can be a bit silly here.
It takes the transform of the original position then uses linear interpolation to move it to a set position in front of the player based on the camera.
I can see how it can be a bit silly here.
Stamina will deplete through the following means; combat, blocking, sprinting, and dodging.
Stamina will deplete through the following means; combat, blocking, sprinting, and dodging.