Media aspirations (read pipedreams)
opengameart.org/content/comp...
Both of these are all in on the 4front epiano vst.
plugins4free.com/plugin/970/
opengameart.org/content/comp...
Both of these are all in on the 4front epiano vst.
plugins4free.com/plugin/970/
Latest music on OGA
Latest music on OGA
Some friendly advice for how to get useful feedback out of an ocean of anger and weirdness.
bottomfeeder.substack.com/p/how-to-get...
Some friendly advice for how to get useful feedback out of an ocean of anger and weirdness.
bottomfeeder.substack.com/p/how-to-get...
Genre: Console Style RPG, Super heroes
Details:
Encounters aren't all Combat
Levelless, "Soft" Classes at best, Experience from completing missions not combat, less emphasis on advancement. Events happen on a timeline.
Genre: Console Style RPG, Super heroes
Details:
Encounters aren't all Combat
Levelless, "Soft" Classes at best, Experience from completing missions not combat, less emphasis on advancement. Events happen on a timeline.
No wait I am. I’m magic, hire me at once.
www.gamespot.com/gallery/game...
No wait I am. I’m magic, hire me at once.
an idea I got from a lot of Duke3D/Doom source ports to give it a kind of "PSX" sound is to have the music be midi based but the game has it's own soundfont and the .mid files are built around the soundfont instead of a general midi font.
an idea I got from a lot of Duke3D/Doom source ports to give it a kind of "PSX" sound is to have the music be midi based but the game has it's own soundfont and the .mid files are built around the soundfont instead of a general midi font.
#Filmmaking #Filming #VideoEditing
#Filmmaking #Filming #VideoEditing