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alucardx60.bsky.social
Kid Dracula backwards
@alucardx60.bsky.social
28, He/Him | Not a speedrunner | Kinda a pixel artist | Tongue firmly in cheek | I play games and stuff
twitch.tv/alucardx60
youtube.com/@alucardx60
Fishing Mega-Game:
A surprising standout, the creature collector aspect serves to give content even approaching Vampire Survivors compared to other VS-likes. An overworld with npcs add a nice texture to the whole thing.
October 22, 2025 at 4:47 AM
SANGRA:
This is an honest survival horror with a touch of modern controls. Corridors are tight, ammo is tight, inventory is tight, keys will have you backtrack and memorize the building's layout.
October 22, 2025 at 4:47 AM
Kotama And Academy Citadel:
A metroidvania that's fun to move around in. Parries + fluid detonation can change the flow of combat when you need to take on certain enemies without getting in your way.
October 22, 2025 at 4:47 AM
Storebound:
You and your muppet (claymation?) friends are trapped in an infinite IKEA, everything is wrong and it's getting increasingly worse.
October 22, 2025 at 4:47 AM
Vital Shell: @VitalShellGame
This Brotato-like is bleeding with Fromsoft-esque psx charm and jungle beats. While the wave an upgrade systems are similar to Brotato it's weapon and stats are appreciably different with a leveling meta progression.
October 22, 2025 at 4:47 AM
Homura Hime:
A Nier inspired action game that feels good in the hand. Combos are, so far, precanned so don't expect DMC combo expression. There's some jank with cutscenes and the music could use more oomph.
October 22, 2025 at 4:47 AM
Wicked Seed: @deadrightgames.bsky.social
A hard sell but I had fun with the mesh of real-time and command actions. Combat is real-time with pause. Move around, block/parry but actions like attacking, items and skills cost stamina and lock you in an animation.
June 25, 2025 at 7:10 PM
Don't tell ANYONE about this tech.
December 21, 2024 at 10:54 PM