Alex☕🇨🇦
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alexjgriffith.itch.io
Alex☕🇨🇦
@alexjgriffith.itch.io
I'm a hobby game maker. Creator of Space Dwarf and Frozen Horizon.

Working on #FishingforBridges! Catch fish make friends build bridges.

http://alexjgriffith.itch.io
A few months ago I whipped together a little idle battler for the Lisp Game Jam in Love2D using fennel. I've finally got around to fixing the bugs and making the improvements recommended by the jam participants.

alexjgriffith.itch.io/purgo

#gamedev #pixelart
December 18, 2025 at 12:47 AM
Lisp Game Jam is going well. So far I am only a little distracted writing a 1 bit tile editor...

#gamedev #pixelart
November 5, 2025 at 1:39 PM
The lisp game jam starts tomorrow! I just put up a post to help you get started using fennel and love2d.

itch.io/jam/autumn-l...

#lispgamejam #gamedev
Making games with Fennel and Love2d - Autumn Lisp Game Jam 2025 community
The Autumn lisp game jam is almost upon us! Today, its wonderful to see so many lisp dialects and a game frameworks available to use to make games :) This is a far cry from the first jam in 2016. As a
itch.io
October 30, 2025 at 4:59 PM
Having a nice afternoon culling my awesomeWM config
June 8, 2025 at 6:15 PM
Made a little static site with all the #lispGameJam submissions going back to 2016.

Of course the generator was custom built with Emacs and elisp.

lgg.alexjgriffith.com/index.html

#gamedev #linux #emacs
May 29, 2025 at 4:38 AM
Working on the UI for a little 1X game

#gamedev #strategy #pixelart
May 26, 2025 at 11:53 PM
The Lisp Game Jam starts on Friday!!

itch.io/jam/spring-l...

As part of the lead up to the Jam, I've been working on putting together a little template to get you started targeting a lua5.4 build of lovejs

codeberg.org/alexjgriffit...

#fennel #lisp #love2d
May 7, 2025 at 1:24 AM
Finished up adding a pathing example to libhex

The weighted a-star search is much nicer than my old depth first search approach

codeberg.org/alexjgriffit...
May 5, 2025 at 2:10 AM
Took a little detour this evening and implemented an island generator

codeberg.org/alexjgriffit...

#pixelart #gamedev
May 2, 2025 at 3:59 AM
Working on a little simplex noise island generator
May 1, 2025 at 3:41 PM
Turns out writing a shader to outline pixel art is dead simple

#pixelart #gamedev #love2d
April 29, 2025 at 10:19 PM
March 4, 2025 at 6:02 PM
Standing out front of the farm house

#pixelart
March 2, 2025 at 10:09 PM
Particles go wooooosh
February 2, 2025 at 1:44 AM
Playing around with some post processing shaders
January 29, 2025 at 3:12 AM
The Pirate Jam is on for the next two weeks. The theme is "You are the Weapon". I'm thinking of making a reverse asteroids.
January 18, 2025 at 4:56 PM
I had planned to work on some shader design this evening, but ended up writing another autotiling library
January 16, 2025 at 4:34 AM
I've been working on tools for interactive development in lovejs.

Took a small detour this week to put together a little lovejs-player, with some of the extensions my development tools rely on (websockets, and interop with JS).

alexjgriffith.itch.io/lovejs-player
LoveJS Player by Alex ☕🇨🇦
Yet another lovejs player. This one is based on Love 11.5 and Emscripten 3.1.69
alexjgriffith.itch.io
December 7, 2024 at 7:58 AM
Took a day, but I finally got libzip running with a lua wrapper in wasm.
December 1, 2024 at 5:55 AM
Reposted by Alex☕🇨🇦
One week to go until the release of The Edge of Allegoria!
😱😱😱
I can't believe it's almost time!

store.steampowered.com/app/1870700/...
November 27, 2024 at 1:10 PM
When the pathing works it works
January 25, 2024 at 3:36 AM
Brian just chilling in the dark, like a degen

#gamedev #pixelart
January 23, 2024 at 5:33 AM
Darkness is spreading but John does not give a fuck

#pixelart #gamedev #winter
January 22, 2024 at 6:59 AM