Working on #FishingforBridges! Catch fish make friends build bridges.
http://alexjgriffith.itch.io
alexjgriffith.itch.io/purgo
#gamedev #pixelart
alexjgriffith.itch.io/purgo
#gamedev #pixelart
itch.io/jam/autumn-l...
#lispgamejam #gamedev
itch.io/jam/autumn-l...
#lispgamejam #gamedev
Of course the generator was custom built with Emacs and elisp.
lgg.alexjgriffith.com/index.html
#gamedev #linux #emacs
Of course the generator was custom built with Emacs and elisp.
lgg.alexjgriffith.com/index.html
#gamedev #linux #emacs
itch.io/jam/spring-l...
As part of the lead up to the Jam, I've been working on putting together a little template to get you started targeting a lua5.4 build of lovejs
codeberg.org/alexjgriffit...
#fennel #lisp #love2d
itch.io/jam/spring-l...
As part of the lead up to the Jam, I've been working on putting together a little template to get you started targeting a lua5.4 build of lovejs
codeberg.org/alexjgriffit...
#fennel #lisp #love2d
The weighted a-star search is much nicer than my old depth first search approach
codeberg.org/alexjgriffit...
The weighted a-star search is much nicer than my old depth first search approach
codeberg.org/alexjgriffit...
codeberg.org/alexjgriffit...
#pixelart #gamedev
codeberg.org/alexjgriffit...
#pixelart #gamedev
Took a small detour this week to put together a little lovejs-player, with some of the extensions my development tools rely on (websockets, and interop with JS).
alexjgriffith.itch.io/lovejs-player
Took a small detour this week to put together a little lovejs-player, with some of the extensions my development tools rely on (websockets, and interop with JS).
alexjgriffith.itch.io/lovejs-player
😱😱😱
I can't believe it's almost time!
store.steampowered.com/app/1870700/...
😱😱😱
I can't believe it's almost time!
store.steampowered.com/app/1870700/...