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If I "Get All Actors of Class" after loading a streaming level, then it takes around 1s *after* OnLevelLoaded before the objects in the new level register.
Anyone know what's up?
If I "Get All Actors of Class" after loading a streaming level, then it takes around 1s *after* OnLevelLoaded before the objects in the new level register.
Anyone know what's up?
Yes, you can isolate the top vertices of a cylinder and rotate them relative to the world rotation of the cylinder for a very cheap fake water level!
Not sure why you'd ever do this but hey - it can be done!
#gamedev
Yes, you can isolate the top vertices of a cylinder and rotate them relative to the world rotation of the cylinder for a very cheap fake water level!
Not sure why you'd ever do this but hey - it can be done!
#gamedev
#gamedesign #gamedev
#gamedesign #gamedev
Not sure if I'll be going to hell for using this as the opening sequence.
Not sure if I'll be going to hell for using this as the opening sequence.
<3
Not sure where I'm headed with this, open to suggestions and ideas ...
#gamedev #gamedesign #UnrealEngine #cuteanimals
<3
Not sure where I'm headed with this, open to suggestions and ideas ...
#gamedev #gamedesign #UnrealEngine #cuteanimals
#GameDev #GameDesign #UnrealEngine
#GameDev #GameDesign #UnrealEngine
Somehow I've managed to get it so the mesh is slightly offset from the collision, which is really weird ...
Somehow I've managed to get it so the mesh is slightly offset from the collision, which is really weird ...
#UnrealEngine #GeometryScript #GameDev #GameDesign
#UnrealEngine #GeometryScript #GameDev #GameDesign