AJ213
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aj213.bsky.social
AJ213
@aj213.bsky.social
Game Developer, I mostly use Godot, Rust, and C#
Most of my experience is Unity C# Development

I love voxel games and factory games, my end goal is a 3D Factory game like Fortresscraft Evolved.
Water logging support. Water is on its own layer allowing grass and other non-full-blocks to be placed underwater #godot #voxel #gamedev
September 6, 2025 at 6:47 PM
The frogs are not okay near walls
#godot #rust #voxel
September 2, 2025 at 4:03 AM
Very short visual update on what the project looks like at the moment. Was to showcase implementing tall grass
#godot #rust #voxel
September 1, 2025 at 9:41 PM
Summoning the squad works

Well, kinda... it appears creatures can get stuck when trying to fall down. At least the A* path works.

#godot #gamedev #voxel
January 29, 2025 at 2:04 PM
This didn't play nicely for recording, but this is 100k animated bees running at 60fps in-game.

How? Using Vertex Animation Textures. Before, we could hardly even run 200 animated bees at the same FPS.

Our goal is in the hundreds for visible creatures

#gamedev #graphics #godot
January 28, 2025 at 3:55 PM
Any guesses on what I have been working on?
January 25, 2025 at 3:16 PM