Most of my experience is Unity C# Development
I love voxel games and factory games, my end goal is a 3D Factory game like Fortresscraft Evolved.
#gamedev #godot #voxel
#gamedev #godot #voxel
How? Using Vertex Animation Textures. Before, we could hardly even run 200 animated bees at the same FPS.
Our goal is in the hundreds for visible creatures
#gamedev #graphics #godot
used it to create a temporary grass/dirt blend and exported it as a 256x256 image.
used it to create a temporary grass/dirt blend and exported it as a 256x256 image.
Goal is a shattered plateau with various biomes such as what we call the "Waterfall Landing." Need to get giant lilypads going and some rock formations. Well and better trees.
For any of you developers out there... highly recommend github.com/Auburn/FastN...
Goal is a shattered plateau with various biomes such as what we call the "Waterfall Landing." Need to get giant lilypads going and some rock formations. Well and better trees.
For any of you developers out there... highly recommend github.com/Auburn/FastN...