Adam Ridland - He/Him
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adamrsound.bsky.social
Adam Ridland - He/Him
@adamrsound.bsky.social
Tech Audio Designer at Team Junkfish
Scottish, Gamer, Trophy Hunter, Musician, WWizard.

All opinions are my own.
On a non sound related note I got a new bike
June 17, 2025 at 12:58 PM
Reposted by Adam Ridland - He/Him
🌈✨ Today is Trans Day of Visibility ✨🌈

Today, we celebrate the strength, resilience, and brilliance of the transgender community.
You are seen. You are loved. You are valid. 🏳️‍⚧️
March 31, 2025 at 12:34 PM
Reposted by Adam Ridland - He/Him
Edinburgh folk! Come along to our new sound society and hear me and the awesome @adamrsound.bsky.social chat UE5's Metasounds! :)

www.eventbrite.co.uk/e/edinburgh-...

#gameaudio #sound #social #interactiveaudio #soundscotland #gamedev
March 3, 2025 at 9:24 AM
Looking forward to giving this talk with @mcruviesounds.bsky.social on metasounds.

If you’re in the area
Do come by 🙌

www.eventbrite.co.uk/e/edinburgh-...
www.eventbrite.co.uk
February 28, 2025 at 4:40 PM
Reposted by Adam Ridland - He/Him
Our game studio is hiring!

We currently have two roles open for applications: Lead Designer (fully remote UK based) and Unreal Engine Programmer (hybrid, Singapore based)

For more details check out this thread 👇
February 5, 2025 at 11:27 AM
Reposted by Adam Ridland - He/Him
Today is Time To Talk Day here in the UK, a day to take a moment to check in and talk about mental health.

Team Junkfish's Mental Health & Accessibility ERG did just that with a virtual coffee morning. We chatted about mental health stigma, setting boundaries and how we check in with ourselves 💚
February 6, 2025 at 12:00 PM
Reposted by Adam Ridland - He/Him
I’ve had a couple of opportunities fall through since I’ve been job hunting. Getting to final stage interviews etc..
Now, I’m looking for some short term (open to long term) work in game audio asset creation. Sound design and music. Implementation.Anyone need any audio support? #indiedev #gameaudio
February 6, 2025 at 4:13 PM
Happy New Year everyone, yall have a good one 🎉🎉
January 1, 2025 at 12:08 AM
Reposted by Adam Ridland - He/Him
Technical Audio Artist on Battlefield at https://www.ea.com/ea-studios/ripple-effect (Vancouver, CA) "create, optimize, and maintain systems for SFX, VO and music implementation" https://jobs.ea.com/en_US/careers/JobDetail/Technical-Audio-Artist-Battlefield/206527 #gamejobs
December 3, 2024 at 3:00 PM
Reposted by Adam Ridland - He/Him
GADA's Season of Giving kicks off in 3 days with #GivingTuesday! Share your generosity in a way that works for you - including through donations, volunteering, or spreading the word. Help us continue to sponsor scholars, travel stipends, and more to make #GameAudio more diverse!
The Game Audio Diversity Alliance (GADA) is once again participating in #GivingTuesday, a global movement of support and generosity. Stay tuned for highlights of our impact + ways you can help us champion diversity and inclusion in #GameAudio! ❤️ @givingtuesday.bsky.social
November 30, 2024 at 7:45 PM
Reposted by Adam Ridland - He/Him
Unfortunately l've been told my role is currently at risk of redundancy, so I’m starting to explore potential new opportunities.
If anyone has any Audio Designer roles available please let me know- I have 3+ years of game industry experience.

Reposts greatly appreciated 🎧🎮❤️ #GameAudio #AudioDesign
November 29, 2024 at 7:40 PM
Reposted by Adam Ridland - He/Him
Hi all, I’ve been told my role is at risk. And as result I am looking for work. If anyone knows of mid-senior level audio designer positions, I’m all ears.
Game audio work on my website sarahsherlock.studio Alternatively, please email Sarahk8sounds@gmail.com #sounddesign #gameaudio
Sarah Sherlock
Welcome to the portfolio website of audio designer, Sarah Sherlock.
sarahsherlock.studio
December 1, 2024 at 1:46 PM
So I did a really cool thing with UE recently had my first proper go implementing audio with C++. I’ll need to share a video demo of it soon.

All I have to say is C++ is difficult 🤣🤣😅

#GameAudio
#UE5
#C++
December 2, 2024 at 7:07 PM
So I struggle with insomnia and I’ve gotten so used to it that I’ve used that time to try and learn things

It’s not successful most of the time due to lack of energy but today I’ve been looking at something I’ve tried once back in college, good auld “Pure Data” 💻

#GameAudio
#AudioProgramming
November 29, 2024 at 7:47 AM
It feels weird starting on a new social media should be fun tho 🤣.

Also hello I’m a tech sound designer from Glasgow, anyway
where are all the audio people at 🙌🙌

#GameAudio
#TechnicalSounsDesigner
November 27, 2024 at 10:05 PM
Reposted by Adam Ridland - He/Him
New to #REAPER? Wanting to accelerate and streamline your #sounddesign workflow? Looking for ways to automate asset naming and render processes?
Check out this guide I made on my favorite (and mostly free) REAPER extensions and workflow tricks for #gameaudio!

bolttracks.com/reaper-tools/
REAPER Tools & Extensions for Game Audio
Visit the post for more.
bolttracks.com
November 25, 2024 at 1:45 PM