had a chat with @emilyemeo.bsky.social when we were at Gamesoundcon last year.
#gameaudio
had a chat with @emilyemeo.bsky.social when we were at Gamesoundcon last year.
#gameaudio
Channel Agnosticism in MetaSounds - Simplifying Audio Formats for Reusable Graph Topologies - ADC
#coding #dsp #programming #unrealengine
Channel Agnosticism in MetaSounds - Simplifying Audio Formats for Reusable Graph Topologies - ADC
#coding #dsp #programming #unrealengine
Peter from @anamanaguchi.bsky.social + Pat from @tributegames.com are stopping by to chat about scoring and sounding Scott Pilgrim EX!
Full episode drops February 23 2026, 10am ET. Links below!
#gameaudio #scottpilgrim #gamedev #sounddesign #music
youtube.com/shorts/ZWIIF...
Peter from @anamanaguchi.bsky.social + Pat from @tributegames.com are stopping by to chat about scoring and sounding Scott Pilgrim EX!
Full episode drops February 23 2026, 10am ET. Links below!
#gameaudio #scottpilgrim #gamedev #sounddesign #music
youtube.com/shorts/ZWIIF...
📝 Info+contact: School.VideoGameAudio.com #gamedevelopment
📝 Info+contact: School.VideoGameAudio.com #gamedevelopment
I talk a lot about mastering, metadata, mixing, & more, but a sense of play is the best thing we could possibly have in our toolkit.
I talk a lot about mastering, metadata, mixing, & more, but a sense of play is the best thing we could possibly have in our toolkit.
In this example I’m just calling Play and it randomly selects a music loop, loops it N times and instantly triggers the next one one it’s done (keeping the reverb tails ofc).
#UE5 #GameAudio #VGM #IndieDev #GameDev
In this example I’m just calling Play and it randomly selects a music loop, loops it N times and instantly triggers the next one one it’s done (keeping the reverb tails ofc).
#UE5 #GameAudio #VGM #IndieDev #GameDev
www.oursoniclandscape.com
#gameaudio
www.oursoniclandscape.com
#gameaudio
youtu.be/tOkGuGWlXAs?...
youtu.be/tOkGuGWlXAs?...
📝 Info+contact: School.VideoGameAudio.com #indiedev
📝 Info+contact: School.VideoGameAudio.com #indiedev