He/Him, ENG/SPA OK.
Amo a mi esposa, @schalaasha.bsky.social
Enjoyed this SO much more than the first game. Much prefer the more grounded, overall serious presentation of AW's quirky aesthetic, with Saga's competency being a great contrast to Alan's fuckups. Love the mixed media. Still missed Barry.
I'll show you the herald of darkness ♪~
Enjoyed this SO much more than the first game. Much prefer the more grounded, overall serious presentation of AW's quirky aesthetic, with Saga's competency being a great contrast to Alan's fuckups. Love the mixed media. Still missed Barry.
I'll show you the herald of darkness ♪~
Finally got around to this overlooked keita takashi joint, enjoyed how much it feels like a long overdue sequel to Noby Noby Boy (eating and pooping included) tho does also feel like there were one too many conflicting ideas for what to DO with the concept.
What a strange game.
Finally got around to this overlooked keita takashi joint, enjoyed how much it feels like a long overdue sequel to Noby Noby Boy (eating and pooping included) tho does also feel like there were one too many conflicting ideas for what to DO with the concept.
What a strange game.
I really wanted to like this. A visual/audio delight that's plagued by game design choices too baffling to ignore, on top of there being too many mediocre combat segments with the same handful of repeated enemy types. Getting to NG++ to "finish" the story felt like a waste of time.
I really wanted to like this. A visual/audio delight that's plagued by game design choices too baffling to ignore, on top of there being too many mediocre combat segments with the same handful of repeated enemy types. Getting to NG++ to "finish" the story felt like a waste of time.
Successfully achieved the mission goal of being more Ghost of Tsushima, a game I adored a lot, but also to its own detriment since it leaves Yotei a bit lacking in self-identity. Visually stunning and aesthetically pleasing either way! Lethal mode is just as fun as ever.
Successfully achieved the mission goal of being more Ghost of Tsushima, a game I adored a lot, but also to its own detriment since it leaves Yotei a bit lacking in self-identity. Visually stunning and aesthetically pleasing either way! Lethal mode is just as fun as ever.
I dig the blend of linear 2d levels and The Messenger-style combat, but prob not enough to see me complete all of the secret missions and what I assume is a "true" ending. Feels very much like a score attack/perfect run kinda game.
I dig the blend of linear 2d levels and The Messenger-style combat, but prob not enough to see me complete all of the secret missions and what I assume is a "true" ending. Feels very much like a score attack/perfect run kinda game.
An improvement over the first game by every measurable metric and one of the best looking games this generation on a technical level.
The last 4 chapters are the most Hideo Kojima writing that Hideo Kojima has ever Hideo Kojima'd (wouldn't have it any other way).
An improvement over the first game by every measurable metric and one of the best looking games this generation on a technical level.
The last 4 chapters are the most Hideo Kojima writing that Hideo Kojima has ever Hideo Kojima'd (wouldn't have it any other way).
Very cute, short RPG that speedruns the plot of Monster's Inc. but in video game form. Glad that it doesn't overstay its welcome.
Very cute, short RPG that speedruns the plot of Monster's Inc. but in video game form. Glad that it doesn't overstay its welcome.
Unfortunately, its peak every time
Unfortunately, its peak every time
Team Ladybug's (Touhou Luna Nights, Deedlit in Wonder Labyrinth) latest! If you've played their catalog this one will feel very familiar, though it has unique quirks to stand on its own. Greatly enjoyed both the stellar 2D art and the fast travel map warping of all things.
Team Ladybug's (Touhou Luna Nights, Deedlit in Wonder Labyrinth) latest! If you've played their catalog this one will feel very familiar, though it has unique quirks to stand on its own. Greatly enjoyed both the stellar 2D art and the fast travel map warping of all things.
Got baited to play this by the promise of deep Pac-Man LORE. A somewhat promising start/inspired idea betrayed by crummy visuals, dull combat and a thorough commitment to be as nonsensical as possible in both its storytelling and level/area design. Really wanted to like it, sad!
Got baited to play this by the promise of deep Pac-Man LORE. A somewhat promising start/inspired idea betrayed by crummy visuals, dull combat and a thorough commitment to be as nonsensical as possible in both its storytelling and level/area design. Really wanted to like it, sad!
it didnt do this for any other area in the game
it didnt do this for any other area in the game
Seven years in the making, and boy does it show. Immaculately pretty game with tons to explore and see. I enjoyed the challenges presented overall, though there's areas that could definitely use tweaks to their difficulty (like contact damage and those awful runbacks).
Seven years in the making, and boy does it show. Immaculately pretty game with tons to explore and see. I enjoyed the challenges presented overall, though there's areas that could definitely use tweaks to their difficulty (like contact damage and those awful runbacks).
Essentially "what-if Asura's Wrath was made with modern game trends but Chinese". I feel bad about all the cultural references that just flew over my head, but it was really pretty and I now understand why it won all the awards it did.
Shoulda been a boss rush game.
Essentially "what-if Asura's Wrath was made with modern game trends but Chinese". I feel bad about all the cultural references that just flew over my head, but it was really pretty and I now understand why it won all the awards it did.
Shoulda been a boss rush game.
No platinum for this one yet (if at all), Im def not in the mindspace to do 100% in half my playtime, haha
No platinum for this one yet (if at all), Im def not in the mindspace to do 100% in half my playtime, haha
C'mon surely we can do better
C'mon surely we can do better
was gonna make one for stuff ive yet to play but its only like 2-3 games tops
was gonna make one for stuff ive yet to play but its only like 2-3 games tops
Still have a few other 2025 games to potentially add to this, if I get around to beating/dropping them.
Still have a few other 2025 games to potentially add to this, if I get around to beating/dropping them.