John LeBoeuf-Little
worldnamer.bsky.social
John LeBoeuf-Little
@worldnamer.bsky.social
Game developer, Programmer, Nerd. I helped write Scum and Villainy, Band of Blades, and I'm working on Project Perseus.

Check out my new venture Vertex Rim at https://vertex-rim.ghost.io and https://vertexrim.itch.io!
Eee! I am delighted to share some half-baked ravings. Arguably it's what I do best.

If that's your sort of project, go back it. :) There's a LOT of cool names on the list.

www.backerkit.com/c/projects/e...
February 16, 2026 at 12:01 AM
Hey, so this is quality work and worth your eyeballs. If you haven't heard of it yet (which seems impossible), take a look!
LIVE NOW! Blades '68 grabs the setting of Blades in the Dark and catapults it forward into the swinging 60s.
Tense spy operations, action-packed heists, and brain-twisting paranormal encounters all mix in this 450-page expansion.
Join the electroplasmic revolution:
www.backerkit.com/c/projects/e...
February 11, 2026 at 8:50 PM
I'll be updating the blog soon with more details but here's a slice:
February 4, 2026 at 6:26 PM
This rocks and was the perfect addition to my day. :)
January 21, 2026 at 10:12 PM
Motivation strugglebus today. Trying to motivate myself but don't have enough motivation to even go to the motivation store and get more motivation.
January 5, 2026 at 7:08 PM
So uh.

I may have accidentally gotten hyperfocused on layout out Piece of Work.

I'm not sorry.
December 5, 2025 at 3:47 AM
Going through the new security trainings at work, and with a straight face they suggested that protecting myself against generative AI, I should establish secret code words with my friends so I can check when they send me weird messages if it's really them.

We're cooked fam. Absolutely cooked.
December 1, 2025 at 6:53 PM
Cozy, working on games, doing writing sprints with @nicolejleboeuf.bsky.social, Holland at the corner of the table, a wintery fire in the background. Life isn't perfect, but this moment is.
December 1, 2025 at 2:03 AM
Today in ADHD adventures: I have been trying to order a belt online for about 2 hours now.
November 26, 2025 at 7:46 PM
Public service announcement: drink more water.
November 17, 2025 at 7:11 PM
In retrospect, getting a flu vaccine and a COVID booster on the same day was quite ambitious.
November 14, 2025 at 4:34 AM
Gentle reminder to myself that forward is forward, even when it feels like it's barely an inch.
November 12, 2025 at 7:17 PM
Happy Halloween!
October 31, 2025 at 11:09 PM
My brain filled this in as Partial Arts and on reflection I think it was right.
October 30, 2025 at 1:56 AM
For the Internet's enjoyment, a sleepy Holland
October 21, 2025 at 4:34 PM
Been struggling with back issues this week and I've never been more keenly aware of how much my mobility means. Looking down the barrel of my age and it's not a good sight.
October 8, 2025 at 6:03 PM
It is with some trepidation that I begin again, after being derailed for a month. Dogged and relentless.
September 26, 2025 at 7:22 PM
The day job has been exhausting me entirely lately. I would love to post updates but here is some recovery bunny instead.
September 9, 2025 at 5:50 PM
I too am looking up and beyond, Holland. What do you sense on the wind, my friend?
August 29, 2025 at 7:24 PM
Honestly, making screenshots like this is half the reason I do this stuff. 😂
August 26, 2025 at 10:26 PM
I've been so busy with all my projects I forgot to post this yesterday.

I could really use a hand. :3
August 20, 2025 at 8:44 PM
Sunday Bunny appreciation. Holland has graduated from floor criminal to chair criminal.
August 16, 2025 at 8:27 PM
A quick post about how it feels to code up graphics effects and my general optimism for gamedev. I know it's not cool to be so enthusiastic.
A quick post about how it feels to program graphics.

(The observant among you will note the new domain name!)

www.vertexrim.com/field-notes-...
Field Notes: Shaders Are Spells
I done handcuffed lightning. And put thunder in jail.
www.vertexrim.com
August 15, 2025 at 8:10 PM
Finally get to share some of these cool new features I've been cooking. Making disasters has actually been super fun.
August 12, 2025 at 4:57 PM
There is a picture of Holland in this blog post.
If you wanna peek behind the process of how I create, take a look at my most recent blog.

vertex-rim.ghost.io/productivity...
Field Notes: Productivity Tools
How I do what I do.
vertex-rim.ghost.io
August 8, 2025 at 6:15 PM